Player Matchup

Nemesis
Nemesis
DoyPackDe3
Nemesis
Level 27
God Stats
0W - 1L
1,320 SR
Queue Stats
20W - 7L
1,669 Elo+
Solo
Chang'e
Chang'e
FluFhy
Chang'e
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 114L
1,496 Elo+
Party 2
Tyr
Tyr
Soothkid
Tyr
Level 17
God Stats
18W - 21L
1,423 SR
Queue Stats
28W - 28L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
gekkogahara
Sylvanus
Level 29
God Stats
0W - 1L
1,759 SR
Queue Stats
31W - 27L
1,505 Elo+
Party 1
Pele
Pele
zMurilex
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,801 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,589 Elo+

VS

Team Averages
Level 24
1,547 SR
1,599 Elo+
Nox
Nox
GreennSZ
Nox
Level 17
God Stats
43W - 48L
1,500 SR
Queue Stats
112W - 121L
1,368 Elo+
Solo
Hera
Hera
JotaDê77
Hera
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 72L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
LFB162
Baron Samedi
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 8L
1,783 Elo+
Solo
Odin
Odin
Ryuzak77
Odin
Level 27
God Stats
5W - 1L
1,909 SR
Queue Stats
74W - 74L
1,536 Elo+
Solo
Neith
Neith
SaberLynx
Neith
Level 28
God Stats
3W - 5L
1,325 SR
Queue Stats
52W - 44L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DoyPackDe3
Nemesis
20
10 / 5 / 5
15,884
1,135
31,750
27,020
9,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
FluFhy
Chang'e
19
3 / 5 / 6
12,781
913
9,441
21,426
19,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
1 / 4 / 7
12,833
917
6,941
25,063
21,681
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
gekkogahara
Sylvanus
20
1 / 6 / 10
12,864
919
6,382
24,403
24,343
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
18
2 / 12 / 4
12,292
878
16,617
27,366
9,271
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

69

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 17
12,806
915
9,431
11,428
5,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
20
10 / 8 / 14
15,412
1,101
26,979
20,945
7,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
LFB162
Baron Samedi
20
13 / 3 / 14
15,559
1,111
42,164
17,368
8,823
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
20
5 / 2 / 17
13,894
992
17,673
14,712
18,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Neith
SaberLynx
Neith
20
2 / 1 / 18
13,076
934
18,905
11,377
4,424
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
112
17
Kills
32
32
Deaths
17
32
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DoyPackDe3
Nemesis
10
5
5
2.5
L
Chang'e
FluFhy
Chang'e
3
5
6
1.2
W
2
3
17
3.5
W
Hera
10
8
14
2.13
W
Baron Samedi
LFB162
Baron Samedi
13
3
14
6.67
W
Odin
5
2
17
6.75
W
Neith
SaberLynx
Neith
2
1
18
11
L
1
4
7
1.13
L
Sylvanus
gekkogahara
Sylvanus
1
6
10
1
L
Pele
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,131
Damage
115,152
125,278
Taken
75,830
83,918
Mitigated
43,945
35,700
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DoyPackDe3
Nemesis
31,750
15,052
0
6,876
27,020
9,322
0
17,390
9,630
0
67,278
L
Chang'e
FluFhy
Chang'e
9,441
624
4,611
4,506
21,426
19,301
0
12,533
8,893
39,087
0
W
9,431
1,226
0
0
11,428
5,252
0
2,559
8,869
22,269
0
W
Hera
26,979
8,728
395
1,273
20,945
7,044
0
3,800
17,145
49,125
0
W
Baron Samedi
LFB162
Baron Samedi
42,164
2,845
6,541
5,899
17,368
8,823
0
3,502
13,866
77,716
0
W
Odin
17,673
3,057
0
0
14,712
18,402
0
5,071
9,641
0
32,215
W
Neith
SaberLynx
Neith
18,905
10,849
0
1,729
11,377
4,424
0
891
10,486
0
38,670
L
6,941
2,352
0
3,112
25,063
21,681
0
15,934
9,129
0
25,520
L
Sylvanus
gekkogahara
Sylvanus
6,382
1,085
8,116
6,000
24,403
24,343
0
17,210
7,193
26,092
0
L
Pele
16,617
4,285
0
2,479
27,366
9,271
0
15,507
11,859
0
42,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,654
Gold Earned
70,747
263
Minions Killed
270
14
Camps Cleared
4
1,411,219
Distance Traveled
1,317,283
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,884
1,135
66
5
6
321,328
2
L
Chang'e
12,781
913
60
4
1
268,778
0
W
Nox
12,806
915
36
3
1
246,331
0
W
Hera
15,412
1,101
50
4
1
257,252
0
W
Baron Samedi
15,559
1,111
91
7
0
281,728
0
W
Odin
13,894
992
41
3
1
289,756
0
W
Neith
13,076
934
52
4
1
242,216
0
L
Tyr
12,833
917
42
3
3
293,771
0
L
Sylvanus
12,864
919
47
3
3
242,794
0
L
Pele
12,292
878
48
3
1
284,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role