Player Matchup

Vulcan
Vulcan
Bronze III
ClouDed_fugitave
Vulcan
Bronze III
Level 64
God Stats
5W - 3L
1,500 SR
Queue Stats
64W - 39L
1,020 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,500 SR
1,020 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,420 SR
889 MMR
Ra
Ra
Bronze III
cedu5945
Ra
Bronze III
Level 69
God Stats
0W - 1L
1,420 SR
Queue Stats
7W - 12L
889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 0
13,028
766
13,165
11,840
7,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabPoseidonFenrirHeraHou Yi

VS

Bans
YmirChaacSkadiJanusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 0
11,254
662
7,984
16,114
11,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,165
Damage
7,984
11,840
Taken
16,114
7,139
Mitigated
11,577
6,633
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,165
3,996
0
6,633
11,840
7,139
2,640
7,996
3,844
99,349
0
L
7,984
59
0
7,334
16,114
11,577
446
13,181
2,933
87,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,028
Gold Earned
11,254
161
Minions Killed
153
0
Camps Cleared
0
329,890
Distance Traveled
361,291
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,028
766
161
9
0
329,890
0
L
Ra
11,254
662
153
9
0
361,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role