Player Matchup

Hun Batz
Hun Batz
ChuckSpadinasDog
Hun Batz
Level 25
God Stats
4W - 10L
1,258 SR
Queue Stats
81W - 87L
1,202 Elo+
Party 1
Freya
Freya
DarkLordBroly
Freya
Level 23
God Stats
1W - 2L
1,589 SR
Queue Stats
38W - 38L
1,211 Elo+
Solo
Merlin
Merlin
Levisovallesss
Merlin
Level 15
God Stats
5W - 5L
1,583 SR
Queue Stats
11W - 17L
1,260 Elo+
Solo
Ganesha
Ganesha
plague8787
Ganesha
Level 25
God Stats
27W - 27L
1,526 SR
Queue Stats
235W - 284L
1,268 Elo+
Party 1
Artemis
Artemis
rabidzombie666
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,288 Elo+
Party 1
Team Averages
Level 19
1,491 SR
1,246 Elo+

VS

Team Averages
Level 19
1,480 SR
1,208 Elo+
Anubis
Anubis
OrangeRay17
Anubis
Level 29
God Stats
6W - 6L
1,452 SR
Queue Stats
12W - 10L
1,297 Elo+
Solo
Hel
Hel
RichardRM1122
Hel
Level 28
God Stats
4W - 1L
1,591 SR
Queue Stats
32W - 30L
1,327 Elo+
Solo
Fenrir
Fenrir
WearyClover9618
Fenrir
Level 7
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 4L
1,046 Elo+
Solo
Merlin
Merlin
XxFalokGowxX
Merlin
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
373W - 440L
1,093 Elo+
Solo
Nemesis
Nemesis
groovie-d
Nemesis
Level 25
God Stats
89W - 61L
1,583 SR
Queue Stats
722W - 707L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 2 / 0
4,114
686
1,332
3,362
699
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 1 / 0
3,441
574
1,483
2,346
1,132
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

5
2 / 2 / 2
3,992
665
1,036
2,273
511
Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
plague8787
Ganesha
5
1 / 2 / 4
3,687
615
730
3,101
722
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
2,700
450
0
0
0
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
2 / 0 / 2
4,034
672
1,844
710
223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 0 / 1
4,157
693
1,157
1,862
597
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

4
0 / 3 / 4
3,436
573
908
2,230
581
Merlin
5
0 / 4 / 1
3,434
572
870
2,368
556
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
groovie-d
Nemesis
7
5 / 0 / 0
4,694
782
2,120
2,307
515
Mace

Mace

+10
Physical Power

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
7
7
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
0
1
0
0
L
2
2
2
1.5
W
Anubis
2
0
2
3
W
0
0
1
0.5
W
0
3
4
0.67
W
Merlin
0
4
1
0.13
W
Nemesis
groovie-d
Nemesis
5
0
0
5
L
Ganesha
plague8787
Ganesha
1
2
4
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,581
Damage
6,899
11,082
Taken
9,477
3,064
Mitigated
2,472
2,341
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,332
825
0
1,021
3,362
699
0
1,074
2,288
0
10,774
L
1,483
646
0
662
2,346
1,132
69
1,157
1,189
8,565
0
L
1,036
433
0
309
2,273
511
0
662
1,611
8,327
0
W
Anubis
1,844
206
0
314
710
223
442
124
586
11,412
0
W
1,157
235
255
982
1,862
597
308
1,336
526
17,273
0
W
908
544
0
129
2,230
581
0
780
1,450
0
1,521
W
Merlin
870
363
0
0
2,368
556
60
691
1,677
6,238
0
W
Nemesis
groovie-d
Nemesis
2,120
1,505
0
815
2,307
515
230
318
1,989
0
15,160
L
Ganesha
plague8787
Ganesha
730
220
0
349
3,101
722
0
978
2,123
6,493
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,934
Gold Earned
19,755
55
Minions Killed
93
0
Camps Cleared
0
410,817
Distance Traveled
605,210
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,114
686
23
4
0
99,193
1
L
Freya
3,441
574
11
2
0
107,462
3
L
Merlin
3,992
665
15
3
0
91,803
0
W
Anubis
4,034
672
12
2
0
110,267
0
W
Hel
4,157
693
35
6
0
124,752
0
W
Fenrir
3,436
573
3
1
0
130,572
0
W
Merlin
3,434
572
7
1
0
107,697
0
W
Nemesis
4,694
782
36
6
0
131,922
5
L
Ganesha
3,687
615
6
1
0
112,359
2
L
Artemis
2,700
450
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role