Player Matchup

Neith
Neith
LieutColRaid
Neith
Level 126
God Stats
5W - 1L
1,605 SR
Queue Stats
24W - 29L
1,607 Elo+
Party 2
Osiris
Osiris
Morgoth775
Osiris
Level 64
God Stats
3W - 8L
1,509 SR
Queue Stats
16W - 28L
1,544 Elo+
Party 2
Artemis
Artemis
OfficialRight
Artemis
Level 83
God Stats
3W - 3L
1,753 SR
Queue Stats
91W - 91L
1,579 Elo+
Party 2
Thanatos
Thanatos
Runisan
Thanatos
Level 89
God Stats
16W - 15L
1,562 SR
Queue Stats
185W - 190L
1,508 Elo+
Party 2
Ares
Ares
kuthia
Ares
Level 89
God Stats
8W - 11L
1,633 SR
Queue Stats
142W - 148L
1,500 Elo+
Party 2
Team Averages
Level 90
1,613 SR
1,548 Elo+

VS

Team Averages
Level 119
1,563 SR
1,598 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FlyWalker
Sol
Level 129
God Stats
9W - 11L
1,732 SR
Queue Stats
397W - 445L
1,701 Elo+
Party 3
Nu Wa
Nu Wa
KINGsayajin
Nu Wa
Level 127
God Stats
8W - 7L
1,572 SR
Queue Stats
577W - 526L
1,485 Elo+
Party 3
Sun Wukong
Sun Wukong
SuspectPrism32
Sun Wukong
Level 52
God Stats
10W - 13L
1,649 SR
Queue Stats
96W - 114L
1,760 Elo+
Party 1
Ratatoskr
Ratatoskr
xJefferxSbluex
Ratatoskr
Level 147
God Stats
10W - 9L
1,364 SR
Queue Stats
203W - 199L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,144
691
1,492
2,415
615
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Morgoth775
Osiris
7
0 / 0 / 1
3,748
625
1,346
2,798
1,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
6
2 / 1 / 3
4,048
675
3,183
2,037
502
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Runisan
Thanatos
8
5 / 0 / 0
4,893
816
822
3,421
954
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
kuthia
Ares
6
0 / 1 / 5
3,730
622
1,177
3,349
1,262
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
1 / 2 / 1
3,624
604
1,598
4,028
1,571
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 1 / 0
3,931
655
506
2,988
709
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
2,693
449
0
0
0
Sun Wukong
SuspectPrism32
Sun Wukong
6
1 / 3 / 1
3,542
590
1,527
3,342
1,204
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
xJefferxSbluex
Ratatoskr
7
0 / 1 / 0
3,991
665
1,851
2,848
752
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
2
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
1
0.75
L
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Osiris
Morgoth775
Osiris
0
0
1
0.5
W
Artemis
2
1
3
3.5
W
Thanatos
Runisan
Thanatos
5
0
0
5
L
Sun Wukong
SuspectPrism32
Sun Wukong
1
3
1
0.5
W
Ares
kuthia
Ares
0
1
5
2.5
L
Ratatoskr
xJefferxSbluex
Ratatoskr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,020
Damage
5,482
14,020
Taken
13,206
5,140
Mitigated
4,236
7,527
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,598
351
99
1,352
4,028
1,571
72
410
3,618
15,471
0
L
506
44
0
1,719
2,988
709
0
0
2,988
17,322
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,492
314
0
1,001
2,415
615
0
506
1,909
0
21,556
W
Osiris
Morgoth775
Osiris
1,346
533
0
1,190
2,798
1,807
0
0
2,798
0
12,109
W
Artemis
3,183
2,147
0
429
2,037
502
0
373
1,664
0
13,988
W
Thanatos
Runisan
Thanatos
822
52
0
4,157
3,421
954
0
0
3,421
0
22,848
L
Sun Wukong
SuspectPrism32
Sun Wukong
1,527
78
222
462
3,342
1,204
0
767
2,575
0
8,326
W
Ares
kuthia
Ares
1,177
90
0
750
3,349
1,262
0
1,225
2,124
9,577
0
L
Ratatoskr
xJefferxSbluex
Ratatoskr
1,851
673
0
645
2,848
752
0
0
2,848
0
18,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,563
Gold Earned
17,781
158
Minions Killed
125
0
Camps Cleared
0
578,156
Distance Traveled
462,514
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,624
604
29
5
0
109,758
1
L
Sol
3,931
655
42
7
0
94,278
0
L
Nu Wa
2,693
449
0
0
0
0
0
W
Neith
4,144
691
47
8
0
108,437
1
W
Osiris
3,748
625
17
3
0
114,160
0
W
Artemis
4,048
675
30
5
0
101,697
1
W
Thanatos
4,893
816
48
8
0
130,525
1
L
Sun Wukong
3,542
590
13
2
0
122,513
0
W
Ares
3,730
622
16
3
0
123,337
1
L
Ratatoskr
3,991
665
41
7
0
135,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role