Player Matchup

Ao Kuang
Ao Kuang
DasGroBeArscloch
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,075 Elo+
Party 1
Da Ji
Da Ji
EnderRaikai
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,075 Elo+
Party 1
Merlin
Merlin
Mimizulu
Merlin
Level 9
God Stats
0W - 3L
1,427 SR
Queue Stats
0W - 6L
1,075 Elo+
Party 1
Team Averages
Level 9
1,476 SR
1,075 Elo+

VS

Team Averages
Level 33
1,406 SR
1,305 Elo+
Ymir
Ymir
ARMEN-6969
Ymir
Level 18
God Stats
1W - 4L
1,255 SR
Queue Stats
2W - 21L
910 Elo+
Solo
Izanami
Izanami
HectorRMR
Izanami
Level 59
God Stats
1W - 0L
1,395 SR
Queue Stats
4W - 1L
1,584 Elo+
Party 2
Anubis
Anubis
TemosDoritos148
Anubis
Level 21
God Stats
3W - 1L
1,569 SR
Queue Stats
6W - 6L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
10,606
707
6,644
11,545
3,118
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 11 / 5
8,696
580
3,909
13,868
4,081
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Mimizulu
Merlin
13
2 / 7 / 2
9,654
644
6,648
11,672
2,985
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
8,738
583
135
2,894
907
Izanami
HectorRMR
Izanami
15
11 / 4 / 7
11,772
785
11,740
11,250
3,933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
11 / 1 / 9
12,378
825
14,145
10,803
4,800
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
22
23
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
5
5
1
1.1
L
0
11
5
0.23
W
Izanami
HectorRMR
Izanami
11
4
7
3.63
L
Merlin
Mimizulu
Merlin
2
7
2
0.43
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,201
Damage
26,020
37,085
Taken
24,947
10,184
Mitigated
9,640
5,070
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
135
135
0
0
2,894
907
0
693
2,201
898
0
L
6,644
1,081
0
2,865
11,545
3,118
0
4,767
6,778
18,804
0
L
3,909
1,770
0
1,602
13,868
4,081
0
4,236
9,632
0
15,717
W
Izanami
HectorRMR
Izanami
11,740
6,619
0
1,974
11,250
3,933
1,891
6,445
4,805
0
56,204
L
Merlin
Mimizulu
Merlin
6,648
282
0
603
11,672
2,985
0
5,333
6,339
35,369
0
W
14,145
1,350
0
6,062
10,803
4,800
538
6,192
4,611
53,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,956
Gold Earned
32,888
77
Minions Killed
139
0
Camps Cleared
0
654,122
Distance Traveled
676,710
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,738
583
5
0
0
185,757
0
L
Ao Kuang
10,606
707
11
1
0
205,300
0
L
Da Ji
8,696
580
28
2
0
214,568
2
W
Izanami
11,772
785
69
5
0
240,690
4
L
Merlin
9,654
644
38
3
0
234,254
2
W
Anubis
12,378
825
65
4
0
250,263
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role