Player Matchup

Sun Wukong
Sun Wukong
CivilianDiamond
Sun Wukong
Level 127
God Stats
0W - 1L
1,729 SR
Queue Stats
21W - 17L
1,515 Elo+
Party 1
Fenrir
Fenrir
ItsLuke5210
Fenrir
Level 18
God Stats
3W - 1L
1,474 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ReGuLaToRz-GoLd
Ah Puch
Level 117
God Stats
0W - 1L
1,223 SR
Queue Stats
5W - 11L
1,489 Elo+
Party 1
Team Averages
Level 87
1,475 SR
1,501 Elo+

VS

Team Averages
Level 27
1,694 SR
1,521 Elo+
Discordia
Discordia
Nabemii
Discordia
Level 29
God Stats
3W - 2L
1,585 SR
Queue Stats
5W - 4L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
igotthebigsad
Sun Wukong
Level 25
God Stats
2W - 2L
1,526 SR
Queue Stats
161W - 183L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
llClown
Ah Muzen Cab
Level 26
God Stats
31W - 7L
1,969 SR
Queue Stats
197W - 131L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CivilianDiamond
Sun Wukong
19
2 / 2 / 5
14,703
566
17,531
26,814
36,619
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
14
1 / 13 / 2
12,888
496
3,976
20,138
10,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 4 / 2
15,902
612
15,602
13,595
4,624
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nabemii
Discordia
20
9 / 1 / 8
17,155
660
17,522
6,862
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
igotthebigsad
Sun Wukong
17
4 / 5 / 12
14,823
570
17,734
25,283
20,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
llClown
Ah Muzen Cab
20
6 / 3 / 8
16,528
636
15,115
17,072
7,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
19
19
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CivilianDiamond
Sun Wukong
2
2
5
2.25
L
Fenrir
1
13
2
0.15
W
Discordia
Nabemii
Discordia
9
1
8
13
L
6
4
2
1.75
W
Sun Wukong
igotthebigsad
Sun Wukong
4
5
12
2
W
Ah Muzen Cab
llClown
Ah Muzen Cab
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,109
Damage
50,371
60,547
Taken
49,217
51,763
Mitigated
30,100
9,916
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CivilianDiamond
Sun Wukong
17,531
3,461
0
6,051
26,814
36,619
0
8,768
18,046
1,361
82,019
L
Fenrir
3,976
764
131
499
20,138
10,520
270
6,346
13,792
0
15,699
W
Discordia
Nabemii
Discordia
17,522
1,296
412
2,821
6,862
2,496
424
2,750
4,112
110,516
0
L
15,602
461
0
3,235
13,595
4,624
726
2,476
11,119
139,254
0
W
Sun Wukong
igotthebigsad
Sun Wukong
17,734
4,322
0
7,147
25,283
20,350
138
9,319
15,964
0
50,835
W
Ah Muzen Cab
llClown
Ah Muzen Cab
15,115
6,456
0
7,782
17,072
7,254
2,449
5,226
11,846
0
145,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,493
Gold Earned
48,506
324
Minions Killed
351
0
Camps Cleared
0
1,329,660
Distance Traveled
1,389,966
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,703
566
105
4
0
507,479
1
L
Fenrir
12,888
496
19
1
0
377,409
0
W
Discordia
17,155
660
143
6
0
454,679
5
L
Ah Puch
15,902
612
200
8
0
444,772
8
W
Sun Wukong
14,823
570
40
2
0
475,230
2
W
Ah Muzen Cab
16,528
636
168
6
0
460,057
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role