Player Matchup

Awilix
Awilix
Gold IV
BLVCKB1RD
Awilix
Gold IV
Level 50
God Stats
16W - 9L
1,602 SR
Queue Stats
74W - 50L
1,437 MMR
Solo
Fafnir
Fafnir
Gold I
Doritank
Fafnir
Gold I
Level 127
God Stats
0W - 1L
1,553 SR
Queue Stats
169W - 176L
1,599 MMR
Party 2
Achilles
Achilles
Bronze III
KOMMAND3RK0X
Achilles
Bronze III
Level 34
God Stats
6W - 9L
1,517 SR
Queue Stats
53W - 56L
1,724 MMR
Solo
Hachiman
Hachiman
Gold IV
LARO-shadowghost
Hachiman
Gold IV
Level 145
God Stats
13W - 17L
1,567 SR
Queue Stats
177W - 193L
1,390 MMR
Party 2
Discordia
Discordia
Gold V
Rel1able
Discordia
Gold V
Level 64
God Stats
19W - 15L
1,803 SR
Queue Stats
116W - 116L
1,452 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 84
1,608 SR
1,520 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,530 SR
1,535 MMR
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold II
 
Hera
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Silver II
ElephantCarcass
Jormungandr
Silver II
Level 120
God Stats
13W - 11L
1,598 SR
Queue Stats
107W - 86L
1,538 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Izkentt
Kuzenbo
Gold IV
Level 122
God Stats
2W - 2L
1,478 SR
Queue Stats
446W - 459L
1,542 MMR
Solo
Ne Zha
Ne Zha
Gold III
The person that
Ne Zha
Gold III
Level 152
God Stats
5W - 4L
1,574 SR
Queue Stats
243W - 218L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BLVCKB1RD
Awilix
20
11 / 8 / 5
16,400
547
26,396
33,779
15,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
Doritank
Fafnir
18
0 / 4 / 11
12,890
430
9,952
29,554
37,740
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
KOMMAND3RK0X
Achilles
19
4 / 6 / 2
12,765
426
14,957
26,051
47,150
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
5 / 8 / 4
13,482
449
15,937
28,743
12,641
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Rel1able
Discordia
20
6 / 8 / 7
13,963
465
23,694
22,215
8,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneHun BatzAphroditeHeimdallrSobek

VS

Bans
ThorIzanamiKumbhakarnaMulanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
6 / 5 / 10
17,390
580
29,267
25,352
11,601
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
 
Hera
20
6 / 5 / 7
15,961
532
20,606
18,209
7,207
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
ElephantCarcass
Jormungandr
20
2 / 4 / 13
15,987
533
26,143
28,520
44,541
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Izkentt
Kuzenbo
20
3 / 6 / 14
15,034
501
17,054
24,964
41,763
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
16 / 6 / 9
18,194
606
22,610
26,267
12,093
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
26
Kills
33
34
Deaths
26
29
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
5
10
2.2
W
Hera
 
Hera
6
5
7
1.9
L
Awilix
BLVCKB1RD
Awilix
11
8
5
1.69
L
Fafnir
Doritank
Fafnir
0
4
11
1.38
W
Jormungandr
ElephantCarcass
Jormungandr
2
4
13
2.13
W
Kuzenbo
Izkentt
Kuzenbo
3
6
14
1.67
L
Achilles
KOMMAND3RK0X
Achilles
4
6
2
0.83
L
5
8
4
0.88
L
Discordia
Rel1able
Discordia
6
8
7
1.19
W
16
6
9
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,936
Damage
115,680
140,342
Taken
123,312
122,174
Mitigated
117,205
31,922
Healing
35,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
29,267
14,834
0
9,467
25,352
11,601
6,463
5,363
19,989
0
151,209
W
Hera
 
Hera
20,606
5,568
408
4,331
18,209
7,207
2,575
7,329
10,880
122,941
0
L
Awilix
BLVCKB1RD
Awilix
26,396
11,831
843
6,760
33,779
15,850
988
14,583
19,196
0
133,961
L
Fafnir
Doritank
Fafnir
9,952
2,044
0
3,962
29,554
37,740
0
13,183
16,371
30,500
0
W
Jormungandr
ElephantCarcass
Jormungandr
26,143
5,175
0
9,369
28,520
44,541
556
9,342
19,178
116,005
0
W
Kuzenbo
Izkentt
Kuzenbo
17,054
4,185
0
3,606
24,964
41,763
232
8,105
16,859
33,946
566
L
Achilles
KOMMAND3RK0X
Achilles
14,957
5,376
0
7,509
26,051
47,150
148
14,696
11,355
0
74,144
L
15,937
10,664
0
8,873
28,743
12,641
0
11,536
17,207
0
107,055
L
Discordia
Rel1able
Discordia
23,694
972
629
3,346
22,215
8,793
88
11,436
10,779
101,998
0
W
22,610
6,285
0
8,524
26,267
12,093
1,855
6,420
19,847
0
140,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,500
Gold Earned
82,566
632
Minions Killed
774
0
Camps Cleared
0
2,475,184
Distance Traveled
2,525,512
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
17,390
580
214
7
0
482,681
6
W
Hera
15,961
532
196
7
0
524,992
10
L
Awilix
16,400
547
185
6
0
544,393
1
L
Fafnir
12,890
430
21
1
0
572,657
7
W
Jormungandr
15,987
533
167
6
0
480,675
5
W
Kuzenbo
15,034
501
19
1
0
476,639
2
L
Achilles
12,765
426
118
4
0
449,819
2
L
Hachiman
13,482
449
164
5
0
427,028
2
L
Discordia
13,963
465
144
5
0
481,287
4
W
Ne Zha
18,194
606
178
6
0
560,525
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role