Player Matchup

Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Diamond V
DmG_Stevey
Medusa
Diamond V
Level 98
God Stats
20W - 16L
1,660 SR
Queue Stats
78W - 66L
2,298 MMR
Party 2
Sobek
Sobek
Diamond II
Screwmatik
Sobek
Diamond II
Level 157
God Stats
20W - 13L
1,822 SR
Queue Stats
118W - 113L
2,319 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,661 SR
2,039 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,793 SR
2,304 MMR
Odin
Odin
Diamond V
Vatdo
Odin
Diamond V
Level 44
God Stats
5W - 2L
1,960 SR
Queue Stats
83W - 43L
2,251 MMR
Party 1
Anubis
Anubis
Diamond V
sparten4789
Anubis
Diamond V
Level 108
God Stats
43W - 13L
1,873 SR
Queue Stats
81W - 40L
2,287 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
swimmingod96
Hou Yi
Diamond III
Level 155
God Stats
5W - 5L
1,547 SR
Queue Stats
87W - 46L
2,375 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 1 / 6
17,559
627
34,317
14,697
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
DmG_Stevey
Medusa
20
4 / 5 / 7
16,909
604
22,021
20,500
8,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
20
4 / 5 / 8
16,858
602
18,501
30,849
43,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeChang'eHeraKumbhakarna

VS

Bans
ChaacPersephoneXbalanqueArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Vatdo
Odin
19
1 / 1 / 9
15,600
557
11,192
29,772
42,612
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
20
4 / 7 / 5
16,378
585
17,466
26,477
17,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
20
6 / 6 / 4
17,170
613
16,742
33,103
13,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
14
Kills
11
11
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
6
9
W
Medusa
DmG_Stevey
Medusa
4
5
7
1.5
W
Sobek
4
5
8
1.6
L
Odin
Vatdo
Odin
1
1
9
5.5
L
Anubis
4
7
5
0.93
L
Hou Yi
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,839
Damage
45,400
66,046
Taken
89,352
57,787
Mitigated
72,838
11,781
Healing
30,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
34,317
146
0
1,274
14,697
6,372
539
2,075
12,622
126,284
0
W
Medusa
DmG_Stevey
Medusa
22,021
11,427
0
1,642
20,500
8,343
1,633
6,698
13,802
0
119,376
W
Sobek
18,501
928
0
8,865
30,849
43,072
773
8,769
22,080
67,441
0
L
Odin
Vatdo
Odin
11,192
2,962
0
2,432
29,772
42,612
100
16,943
12,829
0
40,220
L
Anubis
17,466
990
0
13,515
26,477
17,179
440
17,279
9,198
118,259
0
L
Hou Yi
16,742
10,188
0
14,768
33,103
13,047
1,063
18,961
14,142
0
137,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
49,148
323
Minions Killed
329
0
Camps Cleared
0
1,630,771
Distance Traveled
1,514,359
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,559
627
145
5
0
570,533
6
W
Medusa
16,909
604
126
5
0
527,840
3
W
Sobek
16,858
602
52
2
0
532,398
0
L
Odin
15,600
557
42
2
0
597,313
5
L
Anubis
16,378
585
128
5
0
454,291
1
L
Hou Yi
17,170
613
159
6
0
462,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role