Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Malice_Sux_4U2
Anubis
Level 20
God Stats
0W - 1L
1,927 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Meis4r
Xbalanque
Level 25
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
ShadowCat2007
Neith
Level 17
God Stats
0W - 1L
1,818 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
Ximarc555
Scylla
Level 22
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,613 SR
1,500 Elo+

VS

Team Averages
Level 101
1,582 SR
1,382 Elo+
Tyr
Tyr
Akiji
Tyr
Level 101
God Stats
17W - 15L
1,730 SR
Queue Stats
131W - 114L
1,349 Elo+
Party 1
Ganesha
Ganesha
Dylongotbounce
Ganesha
Level 128
God Stats
5W - 3L
1,366 SR
Queue Stats
235W - 244L
1,389 Elo+
Solo
Neith
Neith
Miao-tzu
Neith
Level 118
God Stats
6W - 6L
1,520 SR
Queue Stats
187W - 204L
1,371 Elo+
Solo
Chang'e
Chang'e
Ponetz
Chang'e
Level 70
God Stats
11W - 9L
1,721 SR
Queue Stats
126W - 87L
1,423 Elo+
Party 1
Nox
Nox
TheBLK Kobra
Nox
Level 88
God Stats
27W - 17L
1,572 SR
Queue Stats
116W - 97L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 5 / 3
9,019
531
943
18,014
14,294
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
4 / 7 / 4
12,540
738
14,579
16,997
7,832
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Meis4r
Xbalanque
17
3 / 11 / 1
11,161
657
16,383
20,117
7,305
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 2
10,191
599
3,893
12,725
4,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Ximarc555
Scylla
15
2 / 8 / 4
9,942
585
7,161
15,298
4,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Akiji
Tyr
20
12 / 3 / 14
14,475
851
15,068
23,228
19,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 4 / 20
11,375
669
11,864
18,194
14,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Miao-tzu
Neith
20
3 / 1 / 13
13,115
771
14,355
6,666
2,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Ponetz
Chang'e
19
8 / 2 / 18
13,481
793
14,037
13,446
4,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
12 / 0 / 12
14,515
854
17,933
6,613
2,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
112
10
Kills
35
35
Deaths
10
14
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
5
3
0.3
W
Tyr
Akiji
Tyr
12
3
14
6.33
W
0
4
20
2.5
L
4
7
4
0.86
L
Xbalanque
Meis4r
Xbalanque
3
11
1
0.32
W
Neith
Miao-tzu
Neith
3
1
13
9.5
W
Chang'e
Ponetz
Chang'e
8
2
18
8.5
L
1
4
2
0.5
W
12
0
12
18
L
Scylla
Ximarc555
Scylla
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,959
Damage
73,257
83,151
Taken
68,147
38,015
Mitigated
43,166
6,898
Healing
26,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
943
301
0
0
18,014
14,294
0
8,156
9,858
11,555
0
W
Tyr
Akiji
Tyr
15,068
2,156
0
6,835
23,228
19,499
1,024
7,987
15,241
0
38,263
W
11,864
671
0
250
18,194
14,042
873
6,038
12,156
26,345
0
L
14,579
40
0
2,850
16,997
7,832
0
9,511
7,486
48,339
0
L
Xbalanque
Meis4r
Xbalanque
16,383
9,032
267
2,915
20,117
7,305
1,574
11,559
8,558
0
47,879
W
Neith
Miao-tzu
Neith
14,355
5,974
0
1,963
6,666
2,630
4,222
2,857
3,809
0
73,561
W
Chang'e
Ponetz
Chang'e
14,037
816
9,198
8,063
13,446
4,243
1,513
4,322
9,124
37,834
0
L
3,893
2,585
0
699
12,725
4,545
344
7,012
5,713
0
26,560
W
17,933
638
0
0
6,613
2,752
962
2,144
4,469
35,205
0
L
Scylla
Ximarc555
Scylla
7,161
1,353
0
167
15,298
4,039
0
8,219
7,079
18,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,853
Gold Earned
66,961
262
Minions Killed
333
7
Camps Cleared
9
1,217,214
Distance Traveled
1,600,386
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,019
531
15
1
1
230,038
0
W
Tyr
14,475
851
59
3
2
320,868
3
W
Ganesha
11,375
669
11
1
0
323,205
4
L
Anubis
12,540
738
79
5
2
242,010
2
L
Xbalanque
11,161
657
90
5
4
227,893
0
W
Neith
13,115
771
142
8
5
316,715
5
W
Chang'e
13,481
793
67
4
1
319,655
0
L
Neith
10,191
599
50
3
0
261,516
0
W
Nox
14,515
854
54
3
1
319,943
1
L
Scylla
9,942
585
28
2
0
255,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role