Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AckilliesS
Medusa
Level 82
God Stats
7W - 13L
1,503 SR
Queue Stats
119W - 120L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
HotLloyd
Jormungandr
Level 121
God Stats
5W - 5L
1,447 SR
Queue Stats
122W - 108L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
Loki_Is_My_Dad
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,937 Elo+
Party 1
Olorun
Olorun
Sacred-LoneWolf
Olorun
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,876 Elo+
Party 1
Team Averages
Level 109
1,490 SR
1,667 Elo+

VS

Team Averages
Level 119
1,589 SR
1,591 Elo+
Izanami
Izanami
BeefChickenFish
Izanami
Level 124
God Stats
2W - 1L
1,517 SR
Queue Stats
25W - 19L
1,598 Elo+
Solo
Baba Yaga
Baba Yaga
FormableZero
Baba Yaga
Level 107
God Stats
20W - 25L
1,365 SR
Queue Stats
89W - 75L
1,546 Elo+
Solo
Guan Yu
Guan Yu
TruuAnnunaki
Guan Yu
Level 152
God Stats
26W - 14L
1,676 SR
Queue Stats
822W - 845L
1,606 Elo+
Solo
Awilix
Awilix
Xér0
Awilix
Level 63
God Stats
61W - 62L
1,535 SR
Queue Stats
481W - 416L
1,612 Elo+
Solo
Cerberus
Cerberus
Yubelshadow3
Cerberus
Level 148
God Stats
2W - 3L
1,849 SR
Queue Stats
184W - 176L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 0 / 1
10,319
794
1,851
6,336
8,549
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
AckilliesS
Medusa
18
1 / 7 / 4
12,319
948
12,319
18,245
6,270
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
HotLloyd
Jormungandr
18
2 / 11 / 6
12,771
982
17,033
31,916
12,756
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 8 / 3
12,447
957
17,168
19,996
6,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 5 / 2
11,649
896
14,210
19,690
6,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

67

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 16
13,357
1,027
20,086
17,729
7,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
FormableZero
Baba Yaga
20
9 / 1 / 15
14,548
1,119
22,510
8,683
6,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
TruuAnnunaki
Guan Yu
20
5 / 1 / 13
13,132
1,010
15,405
17,054
23,790
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Xér0
Awilix
20
8 / 2 / 12
13,523
1,040
14,450
10,800
4,569
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Yubelshadow3
Cerberus
20
4 / 2 / 17
13,300
1,023
18,415
13,548
8,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
8
Kills
31
31
Deaths
8
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
1
0.5
L
Medusa
AckilliesS
Medusa
1
7
4
0.43
W
5
2
16
6.5
W
Baba Yaga
FormableZero
Baba Yaga
9
1
15
16.5
L
Jormungandr
HotLloyd
Jormungandr
2
11
6
0.45
L
3
8
3
0.56
L
2
5
2
0.6
W
Guan Yu
TruuAnnunaki
Guan Yu
5
1
13
11.5
W
Awilix
Xér0
Awilix
8
2
12
7
W
Cerberus
Yubelshadow3
Cerberus
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,581
Damage
90,866
96,183
Taken
67,814
41,060
Mitigated
50,321
5,718
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,851
178
550
733
6,336
8,549
0
3,576
2,760
3,238
0
L
Medusa
AckilliesS
Medusa
12,319
5,508
0
812
18,245
6,270
0
7,858
10,387
0
48,726
W
20,086
15,629
0
2,807
17,729
7,004
0
8,525
9,204
0
57,427
W
Baba Yaga
FormableZero
Baba Yaga
22,510
595
0
2,474
8,683
6,434
0
3,416
5,267
59,015
0
L
Jormungandr
HotLloyd
Jormungandr
17,033
3,848
0
0
31,916
12,756
0
12,003
19,913
57,894
0
L
17,168
5,186
0
990
19,996
6,690
0
10,247
9,749
0
36,016
L
14,210
8,808
709
1,924
19,690
6,795
0
8,807
10,883
25,567
0
W
Guan Yu
TruuAnnunaki
Guan Yu
15,405
2,421
3,887
7,068
17,054
23,790
0
9,563
7,491
2,402
20,743
W
Awilix
Xér0
Awilix
14,450
5,542
0
537
10,800
4,569
0
5,237
5,563
0
26,236
W
Cerberus
Yubelshadow3
Cerberus
18,415
1,128
0
1,455
13,548
8,524
0
6,353
7,195
35,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,505
Gold Earned
67,860
256
Minions Killed
269
7
Camps Cleared
11
1,030,184
Distance Traveled
1,342,616
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,319
794
3
0
2
63,317
0
L
Medusa
12,319
948
77
6
1
253,592
1
W
Izanami
13,357
1,027
88
7
3
242,500
0
W
Baba Yaga
14,548
1,119
81
6
0
287,453
3
L
Jormungandr
12,771
982
105
8
1
222,976
2
L
Ne Zha
12,447
957
46
4
2
265,871
0
L
Olorun
11,649
896
25
2
1
224,428
0
W
Guan Yu
13,132
1,010
10
1
1
235,419
0
W
Awilix
13,523
1,040
36
3
3
317,061
0
W
Cerberus
13,300
1,023
54
4
4
260,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role