Player Matchup

Osiris
Osiris
CaptainSolovey
Osiris
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,224 Elo+
Party 1
Merlin
Merlin
Vesparum
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,247 Elo+
Party 1
Medusa
Medusa
shbmzrv
Medusa
Level 38
God Stats
8W - 3L
1,551 SR
Queue Stats
23W - 33L
1,238 Elo+
Party 1
Team Averages
Level 37
1,517 SR
1,236 Elo+

VS

Team Averages
Level 10
1,508 SR
1,388 Elo+
Ah Puch
Ah Puch
Flixqt
Ah Puch
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 2
Kali
Kali
amasraa74
Kali
Level 12
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
matko23
Discordia
Level 7
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 12
10,847
723
5,241
11,246
9,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Vesparum
Merlin
14
8 / 4 / 9
11,302
753
11,785
11,513
3,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
shbmzrv
Medusa
15
9 / 2 / 7
11,425
762
10,864
12,333
4,288
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Flixqt
Ah Puch
12
1 / 11 / 6
9,519
635
8,626
13,964
4,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kali
11
0 / 6 / 4
8,640
576
3,712
10,488
3,759
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
matko23
Discordia
14
5 / 5 / 1
10,800
720
12,563
11,320
3,793
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
22
Kills
6
7
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Ah Puch
Flixqt
Ah Puch
1
11
6
0.36
W
Merlin
Vesparum
Merlin
8
4
9
3.13
L
Kali
0
6
4
0.33
L
Discordia
matko23
Discordia
5
5
1
1.1
W
Medusa
shbmzrv
Medusa
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,890
Damage
24,901
35,092
Taken
35,772
17,506
Mitigated
11,814
9,531
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,241
1,611
453
1,711
11,246
9,373
0
6,488
4,758
0
17,404
L
Ah Puch
Flixqt
Ah Puch
8,626
695
0
379
13,964
4,262
0
5,462
8,502
27,472
0
W
Merlin
Vesparum
Merlin
11,785
817
0
2,532
11,513
3,845
349
7,189
4,324
33,285
0
L
Kali
3,712
1,032
0
2,162
10,488
3,759
0
3,910
6,578
0
31,696
L
Discordia
matko23
Discordia
12,563
520
0
1,307
11,320
3,793
0
2,509
8,811
36,959
0
W
Medusa
shbmzrv
Medusa
10,864
3,623
829
4,006
12,333
4,288
2,385
7,512
4,821
0
59,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,574
Gold Earned
28,959
183
Minions Killed
124
0
Camps Cleared
0
755,361
Distance Traveled
731,301
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,847
723
47
3
0
284,072
1
L
Ah Puch
9,519
635
37
2
0
203,387
0
W
Merlin
11,302
753
43
3
0
227,938
0
L
Kali
8,640
576
38
3
0
268,723
1
L
Discordia
10,800
720
49
3
0
259,191
1
W
Medusa
11,425
762
93
6
0
243,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role