Player Matchup

Cupid
Cupid
Gears Senpai
Cupid
Level 89
God Stats
1W - 4L
1,233 SR
Queue Stats
72W - 70L
1,455 Elo+
Party 2
Bellona
Bellona
StayFrostyGuy
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,460 Elo+
Party 2
Chang'e
Chang'e
zD3VINz
Chang'e
Level 116
God Stats
21W - 9L
1,605 SR
Queue Stats
211W - 219L
1,503 Elo+
Solo
Team Averages
Level 103
1,446 SR
1,473 Elo+

VS

Team Averages
Level 133
1,494 SR
1,517 Elo+
Vulcan
Vulcan
PlayhardXONE
Vulcan
Level 129
God Stats
46W - 43L
1,618 SR
Queue Stats
338W - 401L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
wizardbook31
Sun Wukong
Level 142
God Stats
1W - 0L
1,272 SR
Queue Stats
135W - 149L
1,520 Elo+
Party 1
Awilix
Awilix
xMissPanda420x
Awilix
Level 129
God Stats
13W - 11L
1,591 SR
Queue Stats
116W - 128L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
11,987
545
5,335
10,208
3,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
19
6 / 7 / 3
14,197
645
20,806
33,059
21,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
zD3VINz
Chang'e
17
4 / 9 / 6
14,400
655
21,623
25,610
8,636
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
3 / 3 / 13
14,316
651
18,862
14,534
5,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
wizardbook31
Sun Wukong
18
11 / 4 / 9
15,700
714
25,612
26,080
35,101
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 5 / 8
14,544
661
13,033
20,503
7,745
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
12
Kills
21
21
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Vulcan
3
3
13
3.17
L
Bellona
6
7
3
1.07
W
Sun Wukong
wizardbook31
Sun Wukong
11
4
9
3.88
W
7
5
8
2.2
L
Chang'e
zD3VINz
Chang'e
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,764
Damage
57,507
68,877
Taken
61,117
33,181
Mitigated
48,353
24,770
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,335
1,506
484
2,338
10,208
3,366
0
2,077
8,131
0
28,733
W
Vulcan
18,862
8,131
1,170
5,691
14,534
5,507
1,061
7,309
7,225
89,191
0
L
Bellona
20,806
8,365
0
9,216
33,059
21,179
766
10,665
22,394
802
73,717
W
Sun Wukong
wizardbook31
Sun Wukong
25,612
6,033
0
4,300
26,080
35,101
609
9,635
16,445
0
56,182
W
13,033
3,703
0
690
20,503
7,745
1,756
5,635
14,868
0
48,820
L
Chang'e
zD3VINz
Chang'e
21,623
207
2,434
10,298
25,610
8,636
552
6,466
19,144
62,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
44,560
195
Minions Killed
222
0
Camps Cleared
0
991,834
Distance Traveled
1,197,543
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,987
545
51
2
0
217,094
1
W
Vulcan
14,316
651
116
5
0
403,266
1
L
Bellona
14,197
645
82
4
0
384,139
1
W
Sun Wukong
15,700
714
59
3
0
390,504
0
W
Awilix
14,544
661
47
2
0
403,773
2
L
Chang'e
14,400
655
62
3
0
390,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role