Player Matchup

Neith
Neith
Adelika
Neith
Level 48
God Stats
6W - 13L
1,310 SR
Queue Stats
9W - 20L
1,015 Elo+
Party 2
Thanatos
Thanatos
Kiohiori
Thanatos
Level 15
God Stats
1W - 5L
1,401 SR
Queue Stats
4W - 11L
941 Elo+
Party 2
Ymir
Ymir
КорольШаман
Ymir
Level 32
God Stats
1W - 1L
1,355 SR
Queue Stats
4W - 14L
829 Elo+
Party 2
Team Averages
Level 32
1,355 SR
928 Elo+

VS

Team Averages
Level 26
1,565 SR
1,127 Elo+
Bakasura
Bakasura
Calamity42
Bakasura
Level 29
God Stats
0W - 1L
1,699 SR
Queue Stats
37W - 48L
1,276 Elo+
Party 1
Jormungandr
Jormungandr
Iskokan
Jormungandr
Level 28
God Stats
2W - 6L
1,495 SR
Queue Stats
25W - 36L
1,153 Elo+
Party 1
Freya
Freya
Monster17
Freya
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 22L
952 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adelika
Neith
17
10 / 6 / 6
13,926
774
17,873
14,702
5,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Kiohiori
Thanatos
17
10 / 6 / 10
14,820
823
16,566
20,245
14,945
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 8 / 17
12,490
694
8,510
21,292
23,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Calamity42
Bakasura
14
3 / 11 / 11
11,671
648
14,822
17,276
5,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Iskokan
Jormungandr
16
11 / 4 / 9
13,864
770
19,386
18,001
20,251
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Monster17
Freya
15
6 / 7 / 11
12,270
682
11,548
15,219
5,028
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
22
Kills
20
20
Deaths
22
33
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
Adelika
Neith
10
6
6
2.17
L
Bakasura
Calamity42
Bakasura
3
11
11
0.77
L
Jormungandr
Iskokan
Jormungandr
11
4
9
3.88
W
Thanatos
Kiohiori
Thanatos
10
6
10
2.5
L
Freya
Monster17
Freya
6
7
11
1.64
W
2
8
17
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,949
Damage
45,756
56,239
Taken
50,496
43,910
Mitigated
30,606
23,404
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Adelika
Neith
17,873
13,822
378
4,538
14,702
5,295
1,769
10,558
4,018
0
69,013
L
Bakasura
Calamity42
Bakasura
14,822
12,286
0
2,048
17,276
5,327
0
1,599
15,677
0
46,212
L
Jormungandr
Iskokan
Jormungandr
19,386
2,610
503
1,029
18,001
20,251
50
3,270
14,731
57,029
0
W
Thanatos
Kiohiori
Thanatos
16,566
6,729
0
13,506
20,245
14,945
424
6,674
12,498
0
37,253
L
Freya
Monster17
Freya
11,548
5,132
0
4,425
15,219
5,028
688
3,386
11,833
28,933
0
W
8,510
1,253
1,334
3,648
21,292
23,670
0
14,459
6,558
35,269
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,236
Gold Earned
37,805
164
Minions Killed
190
0
Camps Cleared
0
879,999
Distance Traveled
835,242
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,926
774
93
5
0
274,357
0
L
Bakasura
11,671
648
73
4
0
265,722
0
L
Jormungandr
13,864
770
78
4
0
306,690
0
W
Thanatos
14,820
823
35
2
0
331,555
0
L
Freya
12,270
682
39
2
0
262,830
2
W
Ymir
12,490
694
36
2
0
274,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role