Player Matchup

Bastet
Bastet
GuitarGod666
Bastet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,528 Elo+
Party 1
Neith
Neith
Hubi93
Neith
Level 108
God Stats
18W - 17L
1,495 SR
Queue Stats
55W - 55L
1,528 Elo+
Party 1
Anubis
Anubis
S1993SEBAS
Anubis
Level 99
God Stats
3W - 1L
1,663 SR
Queue Stats
9W - 7L
1,426 Elo+
Solo
Team Averages
Level 105
1,553 SR
1,494 Elo+

VS

Team Averages
Level 59
1,592 SR
1,381 Elo+
King Arthur
King Arthur
Celondir
King Arthur
Level 48
God Stats
6W - 5L
1,500 SR
Queue Stats
219W - 168L
1,227 Elo+
Party 2
Ah Puch
Ah Puch
MCBaldrick
Ah Puch
Level 84
God Stats
2W - 3L
1,763 SR
Queue Stats
30W - 27L
1,466 Elo+
Party 2
Fenrir
Fenrir
oLucky0n3
Fenrir
Level 45
God Stats
66W - 65L
1,513 SR
Queue Stats
600W - 667L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
6 / 2 / 10
10,043
773
6,141
8,848
3,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Hubi93
Neith
13
4 / 4 / 12
9,840
757
6,611
8,677
3,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
S1993SEBAS
Anubis
15
11 / 1 / 8
11,117
855
16,720
9,166
4,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Celondir
King Arthur
11
3 / 9 / 3
8,545
657
5,691
14,259
8,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
MCBaldrick
Ah Puch
12
3 / 8 / 1
9,204
708
8,416
10,538
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
oLucky0n3
Fenrir
12
1 / 4 / 5
8,994
692
4,113
10,223
3,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
7
7
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Celondir
King Arthur
3
9
3
0.5
W
Bastet
6
2
10
5.5
W
Neith
Hubi93
Neith
4
4
12
2.5
L
Ah Puch
MCBaldrick
Ah Puch
3
8
1
0.44
W
Anubis
S1993SEBAS
Anubis
11
1
8
15
L
Fenrir
oLucky0n3
Fenrir
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,472
Damage
18,220
26,691
Taken
35,020
11,174
Mitigated
14,222
9,862
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Celondir
King Arthur
5,691
1,010
349
2,535
14,259
8,309
0
7,023
7,236
0
16,790
W
Bastet
6,141
2,483
0
2,369
8,848
3,231
704
2,656
6,192
0
30,990
W
Neith
Hubi93
Neith
6,611
2,061
0
2,620
8,677
3,287
934
3,549
5,128
0
50,202
L
Ah Puch
MCBaldrick
Ah Puch
8,416
448
601
1,319
10,538
2,586
0
4,904
5,634
45,987
0
W
Anubis
S1993SEBAS
Anubis
16,720
1,174
0
4,873
9,166
4,656
1,037
2,231
6,935
45,409
0
L
Fenrir
oLucky0n3
Fenrir
4,113
647
0
1,702
10,223
3,327
0
4,873
5,350
0
20,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,000
Gold Earned
26,743
190
Minions Killed
122
0
Camps Cleared
0
662,409
Distance Traveled
663,303
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,545
657
15
1
0
209,546
1
W
Bastet
10,043
773
34
3
0
254,513
2
W
Neith
9,840
757
91
7
0
193,840
0
L
Ah Puch
9,204
708
74
6
0
205,392
3
W
Anubis
11,117
855
65
5
0
214,056
3
L
Fenrir
8,994
692
33
3
0
248,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role