Player Matchup

Nemesis
Nemesis
Hocarge
Nemesis
Level 126
God Stats
6W - 6L
1,695 SR
Queue Stats
268W - 349L
1,549 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ok Wetawd
Cu Chulainn
Level 145
God Stats
6W - 5L
1,615 SR
Queue Stats
130W - 191L
1,475 Elo+
Party 2
Fafnir
Fafnir
Ralthus
Fafnir
Level 129
God Stats
5W - 7L
1,557 SR
Queue Stats
98W - 166L
1,542 Elo+
Party 2
Medusa
Medusa
WontedRob
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 139L
1,511 Elo+
Party 2
Agni
Agni
tac0chihuahua53
Agni
Level 112
God Stats
4W - 11L
1,514 SR
Queue Stats
188W - 212L
1,583 Elo+
Party 2
Team Averages
Level 127
1,576 SR
1,532 Elo+

VS

Team Averages
Level 118
1,589 SR
1,637 Elo+
Ne Zha
Ne Zha
FruitloopsTTV
Ne Zha
Level 87
God Stats
5W - 2L
1,665 SR
Queue Stats
133W - 99L
1,621 Elo+
Party 1
Olorun
Olorun
InvictusLrT
Olorun
Level 102
God Stats
7W - 2L
1,636 SR
Queue Stats
339W - 229L
1,672 Elo+
Party 1
Chang'e
Chang'e
OBMC Brownie Jr
Chang'e
Level 157
God Stats
15W - 14L
1,439 SR
Queue Stats
780W - 739L
1,636 Elo+
Solo
Pele
Pele
Wings7Player
Pele
Level 140
God Stats
14W - 14L
1,542 SR
Queue Stats
289W - 238L
1,636 Elo+
Party 1
Osiris
Osiris
Yessir its Cash
Osiris
Level 104
God Stats
3W - 2L
1,664 SR
Queue Stats
294W - 233L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hocarge
Nemesis
18
1 / 7 / 6
12,337
457
11,488
20,604
8,912
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
Ok Wetawd
Cu Chulainn
20
3 / 5 / 1
12,897
478
20,899
26,867
33,604
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
Ralthus
Fafnir
17
3 / 2 / 6
12,844
476
12,735
23,099
28,276
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
WontedRob
Medusa
20
1 / 2 / 2
12,924
479
13,549
13,139
6,028
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 10 / 4
13,020
482
25,188
22,185
7,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 13
15,066
558
12,609
28,055
31,063
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
20
1 / 0 / 3
16,211
600
9,493
15,898
7,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
11 / 4 / 6
16,903
626
24,550
24,491
9,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 4 / 5
17,143
635
23,280
28,366
19,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 2 / 10
15,234
564
19,269
31,468
52,146
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
13
Kills
26
26
Deaths
13
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
Nemesis
Hocarge
Nemesis
1
7
6
0.57
W
Olorun
1
0
3
2.5
W
11
4
6
3.5
L
Cu Chulainn
Ok Wetawd
Cu Chulainn
3
5
1
0.7
L
Fafnir
Ralthus
Fafnir
3
2
6
3
W
9
4
5
2.88
L
Medusa
WontedRob
Medusa
1
2
2
1
W
3
2
10
4
L
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,859
Damage
89,201
105,894
Taken
128,278
84,623
Mitigated
119,039
32,751
Healing
73,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,609
3,417
0
11,211
28,055
31,063
470
8,754
19,301
0
58,672
L
Nemesis
Hocarge
Nemesis
11,488
5,418
0
3,522
20,604
8,912
0
6,403
14,201
0
92,724
W
Olorun
9,493
5,958
1,728
13,391
15,898
7,375
8,012
3,545
12,353
165,202
0
W
24,550
500
9,272
14,326
24,491
9,439
1,243
13,430
11,061
117,048
0
L
Cu Chulainn
Ok Wetawd
Cu Chulainn
20,899
4,494
0
10,339
26,867
33,604
0
4,206
22,661
8,677
86,593
L
Fafnir
Ralthus
Fafnir
12,735
2,794
0
6,812
23,099
28,276
79
8,988
14,111
33,863
0
W
23,280
6,260
0
13,028
28,366
19,016
2,373
11,678
16,688
0
157,911
L
Medusa
WontedRob
Medusa
13,549
8,639
0
5,859
13,139
6,028
0
5,213
7,926
0
121,581
W
19,269
8,737
0
10,685
31,468
52,146
1,012
6,225
25,243
796
90,797
L
25,188
1,615
0
6,219
22,185
7,803
642
9,881
12,304
97,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,022
Gold Earned
80,557
714
Minions Killed
858
0
Camps Cleared
0
2,419,121
Distance Traveled
2,594,195
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,066
558
72
3
0
512,316
10
L
Nemesis
12,337
457
163
6
0
554,196
1
W
Olorun
16,211
600
257
10
0
470,212
6
W
Chang'e
16,903
626
180
7
0
524,055
5
L
Cu Chulainn
12,897
478
158
6
0
469,170
2
L
Fafnir
12,844
476
25
1
0
502,668
7
W
Pele
17,143
635
195
7
0
576,029
1
L
Medusa
12,924
479
217
8
0
472,397
13
W
Osiris
15,234
564
154
6
0
511,583
6
L
Agni
13,020
482
151
6
0
420,690
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role