Player Matchup

Hercules
Hercules
Silver III
KevinXYT
Hercules
Silver III
Level 81
God Stats
4W - 2L
1,574 SR
Queue Stats
190W - 226L
1,060 MMR
Solo
Hel
Hel
Silver V
MrDJEnz
Hel
Silver V
Level 116
God Stats
0W - 1L
1,420 SR
Queue Stats
7W - 10L
1,207 MMR
Solo
Medusa
Medusa
Silver IV
tokenrain
Medusa
Silver IV
Level 109
God Stats
24W - 31L
1,511 SR
Queue Stats
173W - 213L
1,185 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,502 SR
1,151 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,452 SR
1,114 MMR
Chiron
Chiron
Bronze III
IDrinkTidepod
Chiron
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,295 MMR
Party 1
Chang'e
Chang'e
Bronze II
ViolaRose
Chang'e
Bronze II
Level 146
God Stats
5W - 8L
1,378 SR
Queue Stats
65W - 89L
1,079 MMR
Party 1
King Arthur
King Arthur
Silver IV
WhySoSalty69
King Arthur
Silver IV
Level 55
God Stats
1W - 3L
1,478 SR
Queue Stats
75W - 95L
967 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KevinXYT
Hercules
16
4 / 6 / 4
11,886
626
13,549
29,934
27,010
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
14
1 / 9 / 5
11,312
595
8,000
16,181
5,686
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
tokenrain
Medusa
16
5 / 7 / 4
13,067
688
17,693
17,794
6,546
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AphroditeKukulkanSobekAh PuchPersephone

VS

Bans
KumbhakarnaAchillesXing TianKuzenboAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 11
13,398
705
19,859
16,172
5,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ViolaRose
Chang'e
17
11 / 3 / 9
13,634
718
13,000
16,614
5,344
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
WhySoSalty69
King Arthur
15
4 / 1 / 16
12,523
659
17,251
24,019
33,014
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
10
Kills
22
22
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
6
11
2.08
L
Hercules
KevinXYT
Hercules
4
6
4
1
L
Hel
1
9
5
0.39
W
Chang'e
ViolaRose
Chang'e
11
3
9
5.17
W
King Arthur
WhySoSalty69
King Arthur
4
1
16
12
L
Medusa
tokenrain
Medusa
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,242
Damage
50,110
63,909
Taken
56,805
39,242
Mitigated
43,429
22,676
Healing
24,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,859
9,158
1,264
2,971
16,172
5,071
849
522
15,620
0
57,013
L
Hercules
KevinXYT
Hercules
13,549
3,420
0
8,230
29,934
27,010
335
5,737
24,197
2,484
37,052
L
Hel
8,000
635
7,285
6,260
16,181
5,686
220
3,411
12,770
51,754
0
W
Chang'e
ViolaRose
Chang'e
13,000
95
5,220
9,931
16,614
5,344
1,278
2,370
14,244
55,037
0
W
King Arthur
WhySoSalty69
King Arthur
17,251
2,162
0
5,167
24,019
33,014
733
5,983
18,036
0
46,634
L
Medusa
tokenrain
Medusa
17,693
7,705
0
901
17,794
6,546
1,445
3,968
13,826
0
63,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
39,555
184
Minions Killed
189
0
Camps Cleared
0
941,124
Distance Traveled
1,094,859
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,398
705
79
4
0
311,572
1
L
Hercules
11,886
626
33
2
0
338,318
3
L
Hel
11,312
595
74
4
0
285,590
2
W
Chang'e
13,634
718
68
4
0
367,533
4
W
King Arthur
12,523
659
42
2
0
415,754
1
L
Medusa
13,067
688
77
4
0
317,216
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role