Player Matchup

Hun Batz
Hun Batz
NecessaryWax453
Hun Batz
Level 81
God Stats
3W - 6L
1,463 SR
Queue Stats
119W - 109L
1,465 Elo+
Party 1
Hel
Hel
Owlgamer619
Hel
Level 16
God Stats
0W - 2L
1,275 SR
Queue Stats
5W - 10L
1,290 Elo+
Party 1
Neith
Neith
ccanotal2000
Neith
Level 18
God Stats
0W - 2L
1,533 SR
Queue Stats
0W - 4L
1,038 Elo+
Party 1
Team Averages
Level 38
1,424 SR
1,264 Elo+

VS

Team Averages
Level 37
1,355 SR
1,361 Elo+
Agni
Agni
JsMxxn
Agni
Level 58
God Stats
5W - 2L
1,161 SR
Queue Stats
213W - 184L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
JvMxxn
Sun Wukong
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 49L
1,371 Elo+
Party 2
Ymir
Ymir
darksided_44
Ymir
Level 25
God Stats
25W - 25L
1,405 SR
Queue Stats
108W - 160L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
5 / 0 / 2
12,148
639
11,588
12,958
5,012
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 9 / 2
9,648
508
1,797
14,102
4,784
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
2 / 4 / 3
11,181
588
11,174
18,698
6,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JsMxxn
Agni
16
5 / 2 / 4
13,039
686
17,831
10,272
4,892
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JvMxxn
Sun Wukong
14
2 / 2 / 8
11,691
615
7,793
14,726
15,956
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 3 / 4
12,669
667
6,561
17,401
18,519
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
11
13
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
JsMxxn
Agni
5
2
4
3.5
W
Sun Wukong
JvMxxn
Sun Wukong
2
2
8
3
L
Hun Batz
5
0
2
6
L
0
9
2
0.11
L
2
4
3
0.88
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,559
Damage
32,185
45,758
Taken
42,399
16,754
Mitigated
39,367
4,179
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
JsMxxn
Agni
17,831
794
1,139
4,449
10,272
4,892
982
152
10,120
82,598
0
W
Sun Wukong
JvMxxn
Sun Wukong
7,793
1,366
876
2,697
14,726
15,956
1,141
1,730
12,996
0
37,078
L
Hun Batz
11,588
1,774
0
0
12,958
5,012
0
5,345
7,613
0
65,278
L
1,797
897
1,129
1,329
14,102
4,784
0
6,530
7,572
18,084
0
L
11,174
6,298
0
1,721
18,698
6,958
0
12,601
6,097
0
67,239
W
6,561
430
123
4,557
17,401
18,519
443
2,396
15,005
36,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,977
Gold Earned
37,399
171
Minions Killed
198
0
Camps Cleared
0
954,748
Distance Traveled
893,975
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,039
686
127
7
0
323,168
3
W
Sun Wukong
11,691
615
33
2
0
331,282
0
L
Hun Batz
12,148
639
76
4
0
458,481
9
L
Hel
9,648
508
22
1
0
198,115
0
L
Neith
11,181
588
73
4
0
298,152
0
W
Ymir
12,669
667
38
2
0
239,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role