Player Matchup

Cerberus
Cerberus
Darcovius
Cerberus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 44L
1,547 Elo+
Party 1
Artemis
Artemis
Didscool
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,785 Elo+
Party 1
He Bo
He Bo
KheeraOnSmite
He Bo
Level 26
God Stats
2W - 0L
1,455 SR
Queue Stats
22W - 21L
1,526 Elo+
Party 1
Chang'e
Chang'e
Nylune
Chang'e
Level 13
God Stats
2W - 1L
1,726 SR
Queue Stats
4W - 1L
1,785 Elo+
Party 1
Nu Wa
Nu Wa
iHecate
Nu Wa
Level 29
God Stats
68W - 56L
1,630 SR
Queue Stats
345W - 293L
1,565 Elo+
Solo
Team Averages
Level 25
1,562 SR
1,642 Elo+

VS

Team Averages
Level 22
1,475 SR
1,550 Elo+
Hera
Hera
FaderB1
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,584 Elo+
Solo
He Bo
He Bo
Linwy
He Bo
Level 29
God Stats
20W - 17L
1,562 SR
Queue Stats
346W - 318L
1,587 Elo+
Party 2
Izanami
Izanami
ZaGaRaKL
Izanami
Level 29
God Stats
20W - 20L
1,680 SR
Queue Stats
336W - 294L
1,608 Elo+
Party 2
Nemesis
Nemesis
feuhir
Nemesis
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
16W - 21L
1,454 Elo+
Solo
Hercules
Hercules
herculespecs
Hercules
Level 6
God Stats
0W - 3L
1,332 SR
Queue Stats
5W - 3L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darcovius
Cerberus
17
6 / 4 / 21
11,037
1,104
11,445
16,828
19,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Didscool
Artemis
17
1 / 7 / 25
9,941
994
11,246
11,630
4,888
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
16 / 4 / 17
13,637
1,364
24,655
12,556
5,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Nylune
Chang'e
18
9 / 2 / 23
11,969
1,197
11,733
9,376
4,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
iHecate
Nu Wa
18
6 / 2 / 22
11,703
1,170
17,152
8,257
2,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

223

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
FaderB1
Hera
16
4 / 4 / 13
10,972
1,097
10,970
9,874
3,927
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Linwy
He Bo
16
3 / 8 / 13
10,388
1,039
13,165
18,497
7,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ZaGaRaKL
Izanami
16
5 / 8 / 9
10,651
1,065
16,381
13,633
5,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
feuhir
Nemesis
15
4 / 10 / 9
9,952
995
6,375
19,498
8,735
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
herculespecs
Hercules
16
3 / 8 / 11
9,946
995
8,496
21,117
19,714
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
74
38
Kills
19
19
Deaths
38
108
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Darcovius
Cerberus
6
4
21
4.13
W
Artemis
Didscool
Artemis
1
7
25
1.93
L
Hera
FaderB1
Hera
4
4
13
2.63
W
16
4
17
6.13
L
He Bo
Linwy
He Bo
3
8
13
1.19
W
Chang'e
Nylune
Chang'e
9
2
23
10.25
L
Izanami
ZaGaRaKL
Izanami
5
8
9
1.19
L
Nemesis
feuhir
Nemesis
4
10
9
0.85
L
Hercules
herculespecs
Hercules
3
8
11
1.06
W
Nu Wa
iHecate
Nu Wa
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,231
Damage
55,387
58,647
Taken
82,619
36,364
Mitigated
45,284
17,261
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Darcovius
Cerberus
11,445
1,168
0
2,232
16,828
19,406
0
6,329
10,499
21,536
0
W
Artemis
Didscool
Artemis
11,246
7,020
0
1,108
11,630
4,888
0
5,667
5,963
0
19,922
L
Hera
FaderB1
Hera
10,970
2,782
0
0
9,874
3,927
0
7,279
2,595
30,453
0
W
24,655
1,671
522
1,923
12,556
5,004
0
5,558
6,998
51,079
0
L
He Bo
Linwy
He Bo
13,165
899
356
1,773
18,497
7,276
0
14,306
4,191
32,671
0
W
Chang'e
Nylune
Chang'e
11,733
1,082
5,447
4,485
9,376
4,114
0
4,103
5,273
23,983
0
L
Izanami
ZaGaRaKL
Izanami
16,381
9,247
479
277
13,633
5,632
0
10,799
2,834
0
65,452
L
Nemesis
feuhir
Nemesis
6,375
2,778
0
679
19,498
8,735
0
15,576
3,922
0
19,408
L
Hercules
herculespecs
Hercules
8,496
1,918
0
2,978
21,117
19,714
0
17,025
4,092
1,436
15,906
W
Nu Wa
iHecate
Nu Wa
17,152
3,225
235
1,309
8,257
2,952
0
3,859
4,398
44,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,287
Gold Earned
51,909
187
Minions Killed
210
6
Camps Cleared
8
947,342
Distance Traveled
822,685
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,037
1,104
27
3
1
202,286
3
W
Artemis
9,941
994
20
2
0
153,866
2
L
Hera
10,972
1,097
43
4
0
173,043
0
W
He Bo
13,637
1,364
69
7
0
205,063
0
L
He Bo
10,388
1,039
40
4
3
177,747
0
W
Chang'e
11,969
1,197
26
3
0
188,105
0
L
Izanami
10,651
1,065
96
10
3
159,321
0
L
Nemesis
9,952
995
16
2
2
165,787
0
L
Hercules
9,946
995
15
2
0
146,787
0
W
Nu Wa
11,703
1,170
45
5
5
198,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role