Player Matchup

Tyr
Tyr
MarcLothbrok
Tyr
Level 29
God Stats
2W - 1L
1,857 SR
Queue Stats
57W - 37L
1,603 Elo+
Solo
Freya
Freya
NyanMeneer
Freya
Level 15
God Stats
1W - 1L
1,798 SR
Queue Stats
65W - 44L
1,794 Elo+
Party 2
Bellona
Bellona
WanderingWard
Bellona
Level 26
God Stats
4W - 1L
1,922 SR
Queue Stats
35W - 27L
1,755 Elo+
Solo
Anhur
Anhur
iArceePrime
Anhur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 34L
1,697 Elo+
Party 2
Ullr
Ullr
qjwoigjsrlg
Ullr
Level 27
God Stats
1W - 3L
1,455 SR
Queue Stats
73W - 57L
1,643 Elo+
Party 2
Team Averages
Level 25
1,706 SR
1,698 Elo+

VS

Team Averages
Level 26
1,677 SR
1,674 Elo+
Khepri
Khepri
ItsFvsca
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 145L
1,387 Elo+
Solo
Bellona
Bellona
ShadowVennom
Bellona
Level 23
God Stats
1W - 0L
1,705 SR
Queue Stats
30W - 21L
1,571 Elo+
Solo
Mercury
Mercury
Stumpfesding
Mercury
Level 27
God Stats
38W - 24L
1,852 SR
Queue Stats
346W - 216L
1,788 Elo+
Party 1
Rama
Rama
TrailerHD
Rama
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 18L
1,874 Elo+
Party 1
Hera
Hera
WePownd
Hera
Level 32
God Stats
17W - 5L
1,829 SR
Queue Stats
91W - 46L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
11,324
453
11,231
24,048
15,678
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
18
2 / 9 / 4
11,262
450
13,514
24,387
9,615
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
20
2 / 1 / 2
12,482
499
17,345
24,864
36,204
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 7 / 4
12,834
513
10,143
17,542
7,170
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 9 / 5
11,233
449
19,075
20,215
7,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ItsFvsca
Khepri
18
3 / 6 / 20
14,365
575
9,144
29,256
43,629
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
ShadowVennom
Bellona
20
0 / 1 / 5
14,230
569
19,076
23,469
31,434
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
Stumpfesding
Mercury
20
2 / 2 / 16
15,914
637
7,181
13,369
6,779
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rama
20
21 / 3 / 5
17,796
712
27,830
25,440
13,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
WePownd
Hera
20
4 / 6 / 6
15,339
614
24,550
10,869
5,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
18
Kills
30
30
Deaths
18
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Khepri
ItsFvsca
Khepri
3
6
20
2.17
L
3
4
7
1.63
L
Freya
2
9
4
0.44
W
Bellona
ShadowVennom
Bellona
0
1
5
2.5
W
Mercury
Stumpfesding
Mercury
2
2
16
5
W
Rama
21
3
5
7.83
L
Bellona
2
1
2
3
W
Hera
WePownd
Hera
4
6
6
1.17
L
7
7
4
1.29
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,308
Damage
87,781
111,056
Taken
102,403
76,362
Mitigated
100,648
25,524
Healing
38,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ItsFvsca
Khepri
9,144
1,017
538
5,662
29,256
43,629
785
2,113
27,143
21,804
0
L
11,231
1,253
0
5,531
24,048
15,678
33
7,299
16,749
0
35,389
L
Freya
13,514
4,271
0
8,417
24,387
9,615
144
9,263
15,124
86,910
0
W
Bellona
ShadowVennom
Bellona
19,076
4,989
0
10,795
23,469
31,434
2,393
2,563
20,584
4,628
91,239
W
Mercury
Stumpfesding
Mercury
7,181
2,446
0
4,285
13,369
6,779
4,584
1,387
11,982
0
107,269
W
Rama
27,830
24,212
0
16,259
25,440
13,328
6,260
4,742
20,698
0
152,300
L
Bellona
17,345
6,037
0
8,257
24,864
36,204
314
4,939
19,925
389
98,795
W
Hera
WePownd
Hera
24,550
3,355
0
1,385
10,869
5,478
3,495
4,561
6,308
123,401
0
L
10,143
4,564
0
2,268
17,542
7,170
725
5,919
11,623
0
100,118
L
19,075
7,668
0
1,051
20,215
7,695
0
7,192
13,023
0
87,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,135
Gold Earned
77,644
678
Minions Killed
745
0
Camps Cleared
0
2,307,663
Distance Traveled
2,418,337
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,365
575
17
1
0
450,302
0
L
Tyr
11,324
453
41
2
0
571,683
3
L
Freya
11,262
450
150
6
0
385,331
11
W
Bellona
14,230
569
179
7
0
478,376
2
W
Mercury
15,914
637
183
7
0
596,782
4
W
Rama
17,796
712
188
8
0
438,968
6
L
Bellona
12,482
499
183
7
0
496,178
5
W
Hera
15,339
614
178
7
0
453,909
8
L
Anhur
12,834
513
172
7
0
425,666
8
L
Ullr
11,233
449
132
5
0
428,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role