Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IgMacias12
Zeus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 91L
1,388 Elo+
Solo
Freya
Freya
Nolingale Ross
Freya
Level 127
God Stats
6W - 4L
1,555 SR
Queue Stats
272W - 283L
1,449 Elo+
Party 1
Sol
Sol
YaBoiiHarambe
Sol
Level 105
God Stats
2W - 5L
1,395 SR
Queue Stats
66W - 76L
1,381 Elo+
Solo
Team Averages
Level 99
1,490 SR
1,444 Elo+

VS

Team Averages
Level 112
1,431 SR
1,477 Elo+
Raijin
Raijin
CandidOstrich61
Raijin
Level 128
God Stats
8W - 5L
1,611 SR
Queue Stats
285W - 280L
1,490 Elo+
Solo
Athena
Athena
METALBUTTCH33KS
Athena
Level 148
God Stats
9W - 9L
1,283 SR
Queue Stats
858W - 835L
1,444 Elo+
Solo
Fenrir
Fenrir
Rojo102594
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
SuperN3rdy
Tyr
Level 119
God Stats
0W - 3L
1,263 SR
Queue Stats
43W - 53L
1,526 Elo+
Solo
Rama
Rama
WLAN-DB4713
Rama
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 250L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 4 / 9
9,284
928
7,825
6,838
2,941
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
 
Olorun
15
3 / 4 / 12
9,188
919
4,433
8,789
3,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
4 / 1 / 12
9,765
977
11,913
4,556
2,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 12
8,534
853
5,414
7,351
2,905
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 1 / 13
8,919
892
6,690
6,813
2,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 8
8,663
866
11,480
9,922
4,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 6 / 8
7,678
768
6,626
12,577
11,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Rojo102594
Fenrir
5
0 / 0 / 0
5,488
549
0
0
0
14
4 / 5 / 8
7,985
799
6,620
11,649
12,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 3 / 10
8,064
806
5,556
9,240
4,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
19
Kills
13
14
Deaths
19
58
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
9
2.63
W
Olorun
 
Olorun
3
4
12
2.25
L
5
5
8
1.8
W
4
1
12
10
L
2
6
8
1
W
3
4
12
2.25
L
Fenrir
Rojo102594
Fenrir
0
0
0
0
L
4
5
8
1.6
L
2
3
10
2.33
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,275
Damage
30,282
34,347
Taken
43,388
14,363
Mitigated
33,107
14,363
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,825
3,374
0
936
6,838
2,941
942
3,226
3,612
0
12,706
W
Olorun
 
Olorun
4,433
2,480
1,874
2,859
8,789
3,832
1,046
5,492
3,297
13,398
0
L
11,480
122
1,489
1,514
9,922
4,700
0
6,595
3,327
30,452
0
W
11,913
583
1,236
1,011
4,556
2,084
482
2,312
2,244
34,170
0
L
6,626
1,570
794
763
12,577
11,409
114
7,606
4,971
12,720
0
W
5,414
1,644
1,096
1,226
7,351
2,905
884
2,878
4,473
7,548
0
L
Fenrir
Rojo102594
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
6,620
854
896
1,837
11,649
12,757
0
8,178
3,471
0
7,620
L
5,556
2,761
2,228
2,587
9,240
4,241
1,248
6,071
3,169
0
18,746
W
6,690
863
715
3,410
6,813
2,601
1,811
4,198
2,615
18,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,690
Gold Earned
37,878
110
Minions Killed
88
0
Camps Cleared
0
901,845
Distance Traveled
720,553
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,284
928
10
1
0
179,615
0
W
Olorun
9,188
919
21
2
0
156,292
0
L
Raijin
8,663
866
47
5
0
157,021
1
W
Zeus
9,765
977
55
6
0
179,961
0
L
Athena
7,678
768
9
1
0
194,514
2
W
Freya
8,534
853
8
1
0
162,306
0
L
Fenrir
5,488
549
0
0
0
0
0
L
Tyr
7,985
799
5
1
0
187,452
1
L
Rama
8,064
806
27
3
0
181,566
4
W
Sol
8,919
892
16
2
0
223,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role