Player Matchup

Mercury
Mercury
ErteSpamsL2
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,081 Elo+
Solo
Fenrir
Fenrir
xXNinoRxX
Fenrir
Level 27
God Stats
2W - 0L
1,763 SR
Queue Stats
3W - 7L
1,293 Elo+
Party 1
Arachne
Arachne
xqpcqp
Arachne
Level 25
God Stats
2W - 3L
1,517 SR
Queue Stats
2W - 6L
1,330 Elo+
Party 1
Team Averages
Level 27
1,593 SR
1,235 Elo+

VS

Team Averages
Level 21
1,393 SR
1,247 Elo+
Pele
Pele
 
Pele
Level 8
God Stats
1W - 2L
1,156 SR
Queue Stats
4W - 15L
1,253 Elo+
Solo
Chaac
Chaac
MatkeeTBB
Chaac
Level 24
God Stats
7W - 7L
1,663 SR
Queue Stats
70W - 62L
1,351 Elo+
Solo
Anubis
Anubis
Oz_Kuro_Dholhori
Anubis
Level 30
God Stats
2W - 4L
1,361 SR
Queue Stats
28W - 42L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ErteSpamsL2
Mercury
20
19 / 9 / 9
18,277
795
31,391
26,266
8,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
xXNinoRxX
Fenrir
19
8 / 11 / 13
16,083
699
17,116
30,892
14,541
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
xqpcqp
Arachne
18
2 / 7 / 22
15,305
665
14,721
30,440
24,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 16 / 13
14,926
649
11,273
27,805
24,502
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chaac
MatkeeTBB
Chaac
18
10 / 5 / 16
15,745
685
29,734
32,073
29,002
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
11 / 9 / 12
16,409
713
24,291
21,078
11,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
68
29
Kills
27
27
Deaths
30
44
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
16
13
0.78
W
Mercury
ErteSpamsL2
Mercury
19
9
9
2.61
L
Chaac
MatkeeTBB
Chaac
10
5
16
3.6
L
11
9
12
1.89
W
Fenrir
xXNinoRxX
Fenrir
8
11
13
1.32
W
Arachne
xqpcqp
Arachne
2
7
22
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,228
Damage
65,298
87,598
Taken
80,956
47,820
Mitigated
64,724
11,787
Healing
24,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,273
1,516
0
2,860
27,805
24,502
1,311
4
27,801
0
30,265
W
Mercury
ErteSpamsL2
Mercury
31,391
18,094
1,083
1,739
26,266
8,904
1,708
5,404
20,862
0
82,822
L
Chaac
MatkeeTBB
Chaac
29,734
6,519
0
14,314
32,073
29,002
582
345
31,728
0
69,663
L
24,291
4,199
0
7,025
21,078
11,220
532
12
21,066
76,489
0
W
Fenrir
xXNinoRxX
Fenrir
17,116
4,166
116
4,812
30,892
14,541
1,220
10,862
20,030
0
54,028
W
Arachne
xqpcqp
Arachne
14,721
9,632
0
4,037
30,440
24,375
348
8,173
22,267
0
50,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
47,080
180
Minions Killed
198
0
Camps Cleared
0
1,137,735
Distance Traveled
979,845
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,926
649
24
1
0
307,955
2
W
Mercury
18,277
795
86
4
0
383,643
0
L
Chaac
15,745
685
81
4
0
395,755
0
L
Anubis
16,409
713
93
4
0
276,135
5
W
Fenrir
16,083
699
55
2
0
367,557
0
W
Arachne
15,305
665
39
2
0
386,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role