Player Matchup

Fenrir
Fenrir
Donedart
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
932 Elo+
Party 1
Pele
Pele
NoEz192
Pele
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 44L
932 Elo+
Party 1
Janus
Janus
Vecantros
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
939 Elo+
Party 1
Yemoja
Yemoja
ViGrace
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
939 Elo+
Party 1
Odin
Odin
lakkel
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
932 Elo+
Party 1
Team Averages
Level 8
1,500 SR
935 Elo+

VS

Team Averages
Level 24
1,372 SR
1,270 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hermizx
Baron Samedi
Level 19
God Stats
8W - 15L
1,182 SR
Queue Stats
38W - 42L
1,227 Elo+
Solo
Neith
Neith
ruxira2
Neith
Level 28
God Stats
47W - 79L
1,306 SR
Queue Stats
82W - 115L
1,167 Elo+
Solo
Serqet
Serqet
watafoshi
Serqet
Level 29
God Stats
10W - 13L
1,371 SR
Queue Stats
80W - 102L
1,242 Elo+
Solo
Mercury
Mercury
wupwupwup15
Mercury
Level 18
God Stats
12W - 8L
1,500 SR
Queue Stats
343W - 339L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Donedart
Fenrir
13
2 / 6 / 4
9,088
413
3,576
11,801
4,477
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
NoEz192
Pele
13
5 / 8 / 3
9,534
433
12,484
15,183
4,815
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Vecantros
Janus
15
5 / 7 / 4
9,525
433
14,314
10,246
3,251
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ViGrace
Yemoja
12
1 / 5 / 7
9,360
425
8,481
13,671
9,325
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
lakkel
Odin
14
2 / 4 / 6
9,055
412
6,981
13,253
8,117
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 3 / 4
10,794
491
7,952
12,886
6,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Hermizx
Baron Samedi
18
11 / 2 / 6
12,145
552
11,938
11,593
5,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
ruxira2
Neith
17
4 / 2 / 9
11,460
521
11,015
16,672
6,305
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
watafoshi
Serqet
17
8 / 5 / 4
11,879
540
9,256
14,544
5,254
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
wupwupwup15
Mercury
15
2 / 4 / 4
10,304
468
3,967
14,104
4,816
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
15
Kills
27
30
Deaths
16
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
4
1.33
L
Fenrir
Donedart
Fenrir
2
6
4
0.67
W
Baron Samedi
Hermizx
Baron Samedi
11
2
6
7
L
Pele
NoEz192
Pele
5
8
3
0.81
L
Janus
Vecantros
Janus
5
7
4
1
L
Yemoja
ViGrace
Yemoja
1
5
7
0.9
L
Odin
lakkel
Odin
2
4
6
1.25
W
Neith
ruxira2
Neith
4
2
9
4.25
W
Serqet
watafoshi
Serqet
8
5
4
2
W
Mercury
wupwupwup15
Mercury
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,836
Damage
44,128
64,154
Taken
69,799
29,985
Mitigated
28,287
10,243
Healing
22,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,952
1,548
227
6,035
12,886
6,696
1,180
3,641
9,245
50,487
0
L
Fenrir
Donedart
Fenrir
3,576
299
0
2,717
11,801
4,477
0
3,029
8,330
0
20,874
W
Baron Samedi
Hermizx
Baron Samedi
11,938
920
772
5,564
11,593
5,216
956
7,577
4,016
54,448
0
L
Pele
NoEz192
Pele
12,484
3,061
0
4,182
15,183
4,815
778
4,873
9,802
0
41,325
L
Janus
Vecantros
Janus
14,314
1,228
0
0
10,246
3,251
0
4,385
5,412
51,857
0
L
Yemoja
ViGrace
Yemoja
8,481
1,645
1,985
102
13,671
9,325
84
6,648
6,567
31,448
0
L
Odin
lakkel
Odin
6,981
2,134
0
1,257
13,253
8,117
220
6,423
6,708
0
36,549
W
Neith
ruxira2
Neith
11,015
3,520
0
4,611
16,672
6,305
1,337
6,308
10,364
0
62,915
W
Serqet
watafoshi
Serqet
9,256
1,506
0
2,262
14,544
5,254
876
4,036
10,508
0
55,570
W
Mercury
wupwupwup15
Mercury
3,967
1,631
0
2,965
14,104
4,816
2,434
3,842
10,262
0
62,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,562
Gold Earned
56,582
240
Minions Killed
440
0
Camps Cleared
0
1,859,119
Distance Traveled
1,970,601
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,794
491
72
3
0
356,837
1
L
Fenrir
9,088
413
35
2
0
320,381
7
W
Baron Samedi
12,145
552
105
5
0
325,318
3
L
Pele
9,534
433
51
2
0
407,453
3
L
Janus
9,525
433
63
3
0
380,641
2
L
Yemoja
9,360
425
36
2
0
370,914
3
L
Odin
9,055
412
55
3
0
379,730
2
W
Neith
11,460
521
95
4
0
400,427
1
W
Serqet
11,879
540
91
4
0
423,833
0
W
Mercury
10,304
468
77
4
0
464,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role