Player Matchup

Neith
Neith
ChocoRonWislee
Neith
Level 6
God Stats
1W - 3L
1,494 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 1
Fenrir
Fenrir
Danieelxuc
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,463 Elo+
Party 1
Cerberus
Cerberus
GodLoaf
Cerberus
Level 15
God Stats
10W - 7L
1,217 SR
Queue Stats
59W - 59L
1,412 Elo+
Solo
Nox
Nox
LCLC95
Nox
Level 18
God Stats
47W - 37L
1,731 SR
Queue Stats
393W - 360L
1,578 Elo+
Solo
Mulan
Mulan
VVSCasey
Mulan
Level 11
God Stats
2W - 8L
1,153 SR
Queue Stats
15W - 28L
1,340 Elo+
Solo
Team Averages
Level 16
1,419 SR
1,409 Elo+

VS

Team Averages
Level 16
1,562 SR
1,521 Elo+
Serqet
Serqet
AziziNiut
Serqet
Level 23
God Stats
44W - 50L
1,506 SR
Queue Stats
949W - 941L
1,416 Elo+
Solo
Discordia
Discordia
EpicSaif123
Discordia
Level 24
God Stats
62W - 47L
1,597 SR
Queue Stats
124W - 111L
1,517 Elo+
Solo
Neith
Neith
LaLolitaY
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 2L
1,670 Elo+
Party 2
Ares
Ares
blendmagic
Ares
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,616 Elo+
Party 2
Da Ji
Da Ji
ducky117
Da Ji
Level 15
God Stats
3W - 0L
1,707 SR
Queue Stats
144W - 140L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 12
13,471
962
15,760
20,848
7,251
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Danieelxuc
Fenrir
20
12 / 16 / 13
16,389
1,171
22,170
36,011
14,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
GodLoaf
Cerberus
20
3 / 8 / 17
13,720
980
13,709
27,919
37,836
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
LCLC95
Nox
20
11 / 6 / 14
16,641
1,189
19,467
16,135
5,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
VVSCasey
Mulan
19
4 / 12 / 10
13,060
933
12,690
22,999
14,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AziziNiut
Serqet
20
13 / 6 / 18
15,789
1,128
14,885
17,353
7,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
EpicSaif123
Discordia
20
16 / 3 / 24
17,688
1,263
40,837
14,520
5,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
LaLolitaY
Neith
20
2 / 5 / 28
14,007
1,001
11,561
14,683
5,411
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
10 / 6 / 33
16,606
1,186
23,309
25,030
34,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
ducky117
Da Ji
20
12 / 13 / 22
15,327
1,095
24,290
22,990
9,901
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
178
33
Kills
53
53
Deaths
33
66
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Serqet
AziziNiut
Serqet
13
6
18
3.67
L
3
11
12
0.82
L
Fenrir
Danieelxuc
Fenrir
12
16
13
1.16
W
Discordia
EpicSaif123
Discordia
16
3
24
9.33
L
Cerberus
GodLoaf
Cerberus
3
8
17
1.44
L
Nox
LCLC95
Nox
11
6
14
3
W
Neith
LaLolitaY
Neith
2
5
28
3.2
L
Mulan
VVSCasey
Mulan
4
12
10
0.75
W
10
6
33
4.42
W
Da Ji
ducky117
Da Ji
12
13
22
1.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,796
Damage
114,882
123,912
Taken
94,576
79,364
Mitigated
62,921
7,769
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AziziNiut
Serqet
14,885
6,883
0
1,570
17,353
7,366
0
3,474
13,879
0
31,939
L
15,760
7,119
432
2,174
20,848
7,251
0
14,106
6,224
0
42,030
L
Fenrir
Danieelxuc
Fenrir
22,170
5,273
0
1,507
36,011
14,801
0
16,447
19,564
0
38,723
W
Discordia
EpicSaif123
Discordia
40,837
1,126
0
2,462
14,520
5,281
0
4,497
10,023
72,773
0
L
Cerberus
GodLoaf
Cerberus
13,709
539
647
2,205
27,919
37,836
0
13,938
12,718
26,652
0
L
Nox
LCLC95
Nox
19,467
411
0
0
16,135
5,301
0
8,829
7,048
70,466
0
W
Neith
LaLolitaY
Neith
11,561
8,309
0
1,053
14,683
5,411
0
5,374
9,309
0
41,632
L
Mulan
VVSCasey
Mulan
12,690
2,332
0
804
22,999
14,175
0
10,826
11,673
0
24,384
W
23,309
1,667
0
0
25,030
34,962
0
10,521
14,509
43,462
0
W
Da Ji
ducky117
Da Ji
24,290
9,699
0
0
22,990
9,901
0
9,310
13,680
0
35,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,281
Gold Earned
79,417
245
Minions Killed
227
3
Camps Cleared
9
1,113,210
Distance Traveled
1,266,848
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,789
1,128
41
3
7
301,354
1
L
Neith
13,471
962
28
2
0
191,149
0
L
Fenrir
16,389
1,171
27
2
2
255,279
1
W
Discordia
17,688
1,263
75
5
0
295,534
0
L
Cerberus
13,720
980
32
2
1
224,581
2
L
Nox
16,641
1,189
135
10
0
296,055
1
W
Neith
14,007
1,001
51
4
1
202,642
0
L
Mulan
13,060
933
23
2
0
146,146
0
W
Ares
16,606
1,186
33
2
0
248,228
0
W
Da Ji
15,327
1,095
27
2
1
219,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role