Player Matchup

Neith
Neith
Clutch1776
Neith
Level 26
God Stats
95W - 94L
1,564 SR
Queue Stats
103W - 104L
1,410 Elo+
Solo
Bakasura
Bakasura
WHJ Donny
Bakasura
Level 24
God Stats
18W - 17L
1,556 SR
Queue Stats
618W - 528L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
WHJ Joshy
Jormungandr
Level 67
God Stats
5W - 10L
1,645 SR
Queue Stats
394W - 391L
1,588 Elo+
Party 1
Merlin
Merlin
WHJ Mikey
Merlin
Level 25
God Stats
12W - 13L
1,544 SR
Queue Stats
48W - 53L
1,496 Elo+
Party 1
Odin
Odin
juniordo019
Odin
Level 22
God Stats
0W - 1L
1,448 SR
Queue Stats
1W - 4L
1,070 Elo+
Solo
Team Averages
Level 33
1,551 SR
1,407 Elo+

VS

Team Averages
Level 27
1,507 SR
1,442 Elo+
Amaterasu
Amaterasu
Based-Jay69
Amaterasu
Level 35
God Stats
36W - 33L
1,575 SR
Queue Stats
303W - 308L
1,480 Elo+
Party 2
Nemesis
Nemesis
Based-Kai69
Nemesis
Level 19
God Stats
31W - 29L
1,457 SR
Queue Stats
138W - 145L
1,385 Elo+
Party 2
Izanami
Izanami
Based-Zane69
Izanami
Level 29
God Stats
90W - 78L
1,501 SR
Queue Stats
237W - 232L
1,469 Elo+
Party 2
Ymir
Ymir
XDchow666
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,389 Elo+
Solo
Sol
Sol
ryrydabeast23
Sol
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 101L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 7 / 3
10,967
457
25,990
21,231
6,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
WHJ Donny
Bakasura
18
5 / 5 / 2
11,911
496
13,399
16,150
6,340
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
WHJ Joshy
Jormungandr
17
2 / 6 / 5
10,938
456
18,510
22,193
27,597
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
WHJ Mikey
Merlin
18
2 / 3 / 1
11,184
466
13,224
9,920
3,959
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 13 / 4
9,075
378
4,501
15,229
7,070
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Based-Jay69
Amaterasu
18
4 / 1 / 4
11,993
500
12,848
27,516
25,535
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Based-Kai69
Nemesis
19
3 / 2 / 6
13,112
546
6,895
15,812
7,131
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Based-Zane69
Izanami
20
19 / 4 / 6
15,517
647
25,180
20,440
7,933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
18
6 / 2 / 16
14,216
592
15,930
24,496
30,498
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 4 / 1
12,255
511
8,325
13,930
4,189
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
13
Kills
33
34
Deaths
13
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Based-Jay69
Amaterasu
4
1
4
6
W
Nemesis
Based-Kai69
Nemesis
3
2
6
3
W
Izanami
Based-Zane69
Izanami
19
4
6
5.5
L
Neith
4
7
3
0.79
L
Bakasura
WHJ Donny
Bakasura
5
5
2
1.2
L
Jormungandr
WHJ Joshy
Jormungandr
2
6
5
0.75
L
Merlin
WHJ Mikey
Merlin
2
3
1
0.83
W
Ymir
6
2
16
7
L
0
13
4
0.15
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,624
Damage
69,178
84,723
Taken
102,194
51,834
Mitigated
75,286
13,669
Healing
41,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Based-Jay69
Amaterasu
12,848
4,445
0
16,235
27,516
25,535
1,162
14,890
11,968
0
65,053
W
Nemesis
Based-Kai69
Nemesis
6,895
2,456
460
5,435
15,812
7,131
1,076
2,705
12,942
0
94,639
W
Izanami
Based-Zane69
Izanami
25,180
16,734
709
8,347
20,440
7,933
5,504
2,738
17,702
0
128,257
L
Neith
25,990
20,023
0
5,360
21,231
6,868
0
7,253
13,978
0
62,417
L
Bakasura
WHJ Donny
Bakasura
13,399
9,482
0
4,545
16,150
6,340
39
3,644
12,506
0
59,759
L
Jormungandr
WHJ Joshy
Jormungandr
18,510
4,893
0
3,290
22,193
27,597
0
6,063
16,130
71,805
0
L
Merlin
WHJ Mikey
Merlin
13,224
283
0
474
9,920
3,959
76
3,711
6,209
69,690
0
W
Ymir
15,930
3,664
0
4,650
24,496
30,498
390
4,710
19,107
56,740
2,001
L
4,501
3,339
0
0
15,229
7,070
989
2,536
12,693
0
23,380
W
8,325
2,449
0
5,975
13,930
4,189
3,841
6,691
7,044
74,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,075
Gold Earned
67,093
502
Minions Killed
660
0
Camps Cleared
0
2,019,578
Distance Traveled
2,113,502
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,993
500
91
4
0
407,887
1
W
Nemesis
13,112
546
151
6
0
497,836
0
W
Izanami
15,517
647
196
8
0
397,888
0
L
Neith
10,967
457
83
3
0
389,112
0
L
Bakasura
11,911
496
120
5
0
523,981
1
L
Jormungandr
10,938
456
115
5
0
371,793
1
L
Merlin
11,184
466
137
6
0
386,435
2
W
Ymir
14,216
592
67
3
0
442,266
5
L
Odin
9,075
378
47
2
0
348,257
0
W
Sol
12,255
511
155
6
0
367,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role