Player Matchup

Rama
Rama
CSW01
Rama
Level 35
God Stats
5W - 4L
1,622 SR
Queue Stats
93W - 92L
1,581 Elo+
Party 2
Hel
Hel
ICEDeath2758
Hel
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,075 Elo+
Solo
Chernobog
Chernobog
KhalMorrow
Chernobog
Level 20
God Stats
7W - 14L
1,240 SR
Queue Stats
32W - 41L
1,090 Elo+
Party 2
Fenrir
Fenrir
ProAnteater2
Fenrir
Level 25
God Stats
5W - 1L
1,758 SR
Queue Stats
21W - 12L
1,393 Elo+
Party 3
Ra
Ra
pedsterian
Ra
Level 16
God Stats
5W - 4L
1,438 SR
Queue Stats
28W - 36L
1,392 Elo+
Party 3
Team Averages
Level 21
1,512 SR
1,306 Elo+

VS

Team Averages
Level 20
1,603 SR
1,434 Elo+
Bellona
Bellona
 
Bellona
Level 13
God Stats
12W - 20L
1,368 SR
Queue Stats
13W - 24L
1,225 Elo+
Solo
Thor
Thor
Hairyrat52
Thor
Level 15
God Stats
8W - 15L
1,555 SR
Queue Stats
40W - 55L
1,457 Elo+
Solo
Aphrodite
Aphrodite
Heartsends
Aphrodite
Level 34
God Stats
35W - 25L
1,732 SR
Queue Stats
178W - 142L
1,501 Elo+
Party 1
Yemoja
Yemoja
MotelMermaid
Yemoja
Level 25
God Stats
5W - 9L
1,859 SR
Queue Stats
116W - 99L
1,390 Elo+
Party 1
Mercury
Mercury
SigmaCud
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CSW01
Rama
20
22 / 2 / 10
15,485
1,191
37,475
14,501
6,279
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 13
11,224
863
7,571
11,009
5,044
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
KhalMorrow
Chernobog
20
5 / 1 / 21
12,943
996
19,301
14,661
6,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
7 / 0 / 22
13,173
1,013
17,043
14,107
10,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 0 / 14
12,026
925
17,266
6,290
2,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 1 / 0
9,445
727
177
2,546
1,598
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 11 / 2
10,715
824
8,406
18,515
9,448
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Heartsends
Aphrodite
18
3 / 11 / 3
12,658
974
23,478
34,459
27,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
18
3 / 6 / 4
11,907
916
11,801
31,128
30,187
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
SigmaCud
Mercury
17
1 / 10 / 3
10,767
828
8,761
22,387
20,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
19
39
Kills
7
7
Deaths
39
80
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
Rama
CSW01
Rama
22
2
10
13.5
L
0
11
2
0.09
L
Aphrodite
Heartsends
Aphrodite
3
11
3
0.41
W
1
4
13
1.88
W
Chernobog
KhalMorrow
Chernobog
5
1
21
15.5
L
Yemoja
3
6
4
0.83
W
Fenrir
7
0
22
18
L
Mercury
SigmaCud
Mercury
1
10
3
0.25
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,656
Damage
52,623
60,568
Taken
109,035
30,320
Mitigated
89,979
24,035
Healing
25,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
177
44
0
99
2,546
1,598
0
1,382
1,164
0
1,350
W
Rama
CSW01
Rama
37,475
34,239
0
5,511
14,501
6,279
0
8,298
6,203
0
63,694
L
8,406
744
0
40
18,515
9,448
0
2,741
15,774
0
21,945
L
Aphrodite
Heartsends
Aphrodite
23,478
3,334
5,617
13,638
34,459
27,794
0
7,096
27,363
53,234
0
W
7,571
1,093
5,760
4,068
11,009
5,044
0
7,770
3,239
22,345
0
W
Chernobog
KhalMorrow
Chernobog
19,301
14,071
0
2,726
14,661
6,273
0
9,435
5,226
0
34,256
L
Yemoja
11,801
4,541
4,413
1,574
31,128
30,187
0
10,281
20,847
26,890
0
W
Fenrir
17,043
8,803
0
3,336
14,107
10,111
0
7,070
7,037
0
28,363
L
Mercury
SigmaCud
Mercury
8,761
4,421
0
0
22,387
20,952
0
3,337
19,050
0
16,767
W
17,266
1,581
986
1,648
6,290
2,613
0
2,706
3,584
32,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,851
Gold Earned
55,492
210
Minions Killed
149
7
Camps Cleared
4
1,156,897
Distance Traveled
817,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,445
727
0
0
0
25,981
0
W
Rama
15,485
1,191
69
5
0
198,282
0
L
Thor
10,715
824
37
3
1
186,267
0
L
Aphrodite
12,658
974
78
6
1
200,674
0
W
Hel
11,224
863
42
3
0
189,539
0
W
Chernobog
12,943
996
36
3
1
221,808
0
L
Yemoja
11,907
916
21
2
0
181,072
0
W
Fenrir
13,173
1,013
30
2
4
277,265
0
L
Mercury
10,767
828
13
1
2
223,659
0
W
Ra
12,026
925
33
3
2
270,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role