Player Matchup

Ne Zha
Ne Zha
Betoban
Ne Zha
Level 29
God Stats
18W - 5L
1,630 SR
Queue Stats
78W - 61L
1,680 Elo+
Solo
Yemoja
Yemoja
KmrtSalesperson
Yemoja
Level 26
God Stats
4W - 3L
1,440 SR
Queue Stats
8W - 5L
1,508 Elo+
Solo
Zeus
Zeus
Tenbrion
Zeus
Level 26
God Stats
5W - 2L
1,599 SR
Queue Stats
78W - 56L
1,604 Elo+
Solo
Jormungandr
Jormungandr
TrickyTurtle083
Jormungandr
Level 12
God Stats
6W - 7L
1,427 SR
Queue Stats
6W - 7L
1,495 Elo+
Solo
Neith
Neith
nickckna
Neith
Level 21
God Stats
2W - 1L
1,722 SR
Queue Stats
52W - 46L
1,581 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,573 Elo+

VS

Team Averages
Level 19
1,582 SR
1,559 Elo+
Izanami
Izanami
Amose
Izanami
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
9W - 7L
1,480 Elo+
Party 1
Merlin
Merlin
FreewayHero
Merlin
Level 27
God Stats
29W - 18L
1,106 SR
Queue Stats
53W - 40L
1,437 Elo+
Party 2
Heimdallr
Heimdallr
HunterBοt
Heimdallr
Level 19
God Stats
52W - 18L
1,893 SR
Queue Stats
60W - 21L
1,782 Elo+
Solo
Anubis
Anubis
Steelekong
Anubis
Level 16
God Stats
28W - 15L
1,478 SR
Queue Stats
53W - 42L
1,437 Elo+
Party 2
Yemoja
Yemoja
prrltartiste
Yemoja
Level 6
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Betoban
Ne Zha
20
5 / 5 / 16
15,913
936
25,669
17,065
7,008
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 6 / 23
17,347
1,020
12,074
27,897
15,972
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
20
24 / 5 / 9
20,996
1,235
47,377
17,708
5,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
TrickyTurtle083
Jormungandr
16
0 / 0 / 0
11,950
703
0
0
0
Neith
nickckna
Neith
20
6 / 5 / 23
16,732
984
21,736
18,462
7,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amose
Izanami
20
1 / 8 / 12
15,199
894
10,298
24,543
7,709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
20
1 / 8 / 13
15,341
902
12,008
18,144
6,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
HunterBοt
Heimdallr
20
10 / 6 / 8
18,365
1,080
31,925
24,293
8,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Steelekong
Anubis
20
9 / 12 / 5
16,313
960
20,300
28,958
12,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
20
0 / 4 / 15
15,890
935
4,550
14,245
15,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
74
38
Kills
21
21
Deaths
38
71
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amose
Izanami
1
8
12
0.88
W
Ne Zha
Betoban
Ne Zha
5
5
16
2.6
L
Merlin
1
8
13
0.94
L
Heimdallr
HunterBοt
Heimdallr
10
6
8
2.33
W
3
6
23
2.42
L
Anubis
Steelekong
Anubis
9
12
5
0.96
W
Zeus
24
5
9
5.7
W
Jormungandr
TrickyTurtle083
Jormungandr
0
0
0
0
W
Neith
nickckna
Neith
6
5
23
3.5
L
Yemoja
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,856
Damage
79,081
81,132
Taken
110,183
35,912
Mitigated
51,292
13,874
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amose
Izanami
10,298
6,500
0
218
24,543
7,709
0
14,224
10,319
0
48,475
W
Ne Zha
Betoban
Ne Zha
25,669
4,949
0
1,122
17,065
7,008
0
3,798
13,264
0
58,644
L
Merlin
12,008
449
0
0
18,144
6,922
0
8,028
10,116
43,100
0
L
Heimdallr
HunterBοt
Heimdallr
31,925
10,105
0
3,222
24,293
8,873
0
11,085
13,208
0
77,948
W
12,074
1,506
7,602
2,750
27,897
15,972
0
18,452
9,445
32,647
0
L
Anubis
Steelekong
Anubis
20,300
1,094
559
6,804
28,958
12,431
0
15,565
13,393
39,219
0
W
Zeus
47,377
1,257
0
91
17,708
5,712
0
5,832
11,876
96,873
0
W
Jormungandr
TrickyTurtle083
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Neith
nickckna
Neith
21,736
11,556
0
2,309
18,462
7,220
0
8,776
9,686
0
55,560
L
Yemoja
4,550
435
2,773
750
14,245
15,357
0
10,549
3,696
27,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,938
Gold Earned
81,108
327
Minions Killed
357
8
Camps Cleared
12
1,309,578
Distance Traveled
1,417,088
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,199
894
86
5
2
289,353
0
W
Ne Zha
15,913
936
50
3
5
394,675
0
L
Merlin
15,341
902
65
4
2
322,136
0
L
Heimdallr
18,365
1,080
108
6
6
325,288
1
W
Yemoja
17,347
1,020
44
3
0
270,944
0
L
Anubis
16,313
960
51
3
0
256,751
0
W
Zeus
20,996
1,235
140
8
2
306,908
0
W
Jormungandr
11,950
703
0
0
0
7,210
0
W
Neith
16,732
984
93
5
1
329,841
0
L
Yemoja
15,890
935
47
3
2
223,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role