Player Matchup

Ne Zha
Ne Zha
KillDaSnake
Ne Zha
Level 16
God Stats
13W - 10L
1,595 SR
Queue Stats
99W - 45L
1,665 Elo+
Solo
Merlin
Merlin
Shmucket
Merlin
Level 43
God Stats
11W - 20L
1,429 SR
Queue Stats
188W - 162L
1,461 Elo+
Party 1
Yemoja
Yemoja
SlowMonday
Yemoja
Level 23
God Stats
9W - 13L
1,520 SR
Queue Stats
57W - 60L
1,431 Elo+
Party 1
Team Averages
Level 27
1,514 SR
1,519 Elo+

VS

Team Averages
Level 57
1,533 SR
1,388 Elo+
Zhong Kui
Zhong Kui
XXBRUYAN
Zhong Kui
Level 28
God Stats
30W - 31L
1,478 SR
Queue Stats
122W - 142L
1,214 Elo+
Solo
Chiron
Chiron
Zeron479
Chiron
Level 121
God Stats
3W - 5L
1,612 SR
Queue Stats
164W - 157L
1,572 Elo+
Party 2
King Arthur
King Arthur
he70right
King Arthur
Level 22
God Stats
13W - 19L
1,509 SR
Queue Stats
17W - 25L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 7 / 13
13,134
730
11,694
17,838
4,417
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Shmucket
Merlin
16
6 / 6 / 14
12,653
703
23,253
13,163
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SlowMonday
Yemoja
16
10 / 6 / 10
14,121
785
18,053
18,514
12,664
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
XXBRUYAN
Zhong Kui
15
0 / 8 / 10
11,516
640
9,014
20,432
9,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Zeron479
Chiron
20
17 / 4 / 1
15,961
887
25,865
20,556
7,162
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
he70right
King Arthur
16
2 / 10 / 10
12,584
699
5,523
22,923
21,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
22
Kills
19
19
Deaths
22
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
6
7
13
1.79
L
Merlin
Shmucket
Merlin
6
6
14
2.17
L
Yemoja
SlowMonday
Yemoja
10
6
10
2.5
W
Zhong Kui
XXBRUYAN
Zhong Kui
0
8
10
0.63
W
Chiron
Zeron479
Chiron
17
4
1
4.38
W
King Arthur
he70right
King Arthur
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,000
Damage
40,402
49,515
Taken
63,911
20,918
Mitigated
38,788
7,964
Healing
21,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
11,694
4,967
0
2,626
17,838
4,417
1,369
2,399
15,439
0
40,111
L
Merlin
Shmucket
Merlin
23,253
460
0
227
13,163
3,837
643
2,680
10,483
65,679
0
L
Yemoja
SlowMonday
Yemoja
18,053
2,421
3,211
1,900
18,514
12,664
1,130
4,006
14,508
44,238
0
W
Zhong Kui
XXBRUYAN
Zhong Kui
9,014
1,259
0
6,492
20,432
9,754
0
13,953
6,479
33,438
0
W
Chiron
Zeron479
Chiron
25,865
17,458
716
10,058
20,556
7,162
2,513
14,599
5,957
0
126,457
W
King Arthur
he70right
King Arthur
5,523
857
0
3,861
22,923
21,872
626
12,834
10,089
0
19,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,908
Gold Earned
40,061
180
Minions Killed
201
0
Camps Cleared
0
904,784
Distance Traveled
879,500
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,134
730
49
3
0
311,814
0
L
Merlin
12,653
703
83
5
0
313,861
0
L
Yemoja
14,121
785
48
3
0
279,109
0
W
Zhong Kui
11,516
640
52
3
0
266,925
1
W
Chiron
15,961
887
139
8
0
312,312
1
W
King Arthur
12,584
699
10
1
0
300,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role