Player Matchup

Guan Yu
Guan Yu
CatchyBody98124
Guan Yu
Level 42
God Stats
2W - 5L
1,276 SR
Queue Stats
9W - 23L
1,244 Elo+
Party 1
Ullr
Ullr
PureMoney244
Ullr
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 43L
1,393 Elo+
Party 1
Merlin
Merlin
uberisaac123
Merlin
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 80L
1,322 Elo+
Solo
Team Averages
Level 65
1,425 SR
1,320 Elo+

VS

Team Averages
Level 101
1,401 SR
1,320 Elo+
Neith
Neith
CrimsonSkyAbove
Neith
Level 108
God Stats
1W - 1L
1,408 SR
Queue Stats
19W - 14L
1,336 Elo+
Solo
Ymir
Ymir
beasteds
Ymir
Level 87
God Stats
57W - 89L
1,251 SR
Queue Stats
386W - 582L
1,244 Elo+
Solo
Chang'e
Chang'e
salmaankazama
Chang'e
Level 109
God Stats
14W - 8L
1,545 SR
Queue Stats
85W - 115L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
8,793
586
1,194
15,909
11,299
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 1
8,382
559
6,028
10,682
3,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
12
2 / 5 / 0
9,207
614
11,249
9,240
2,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
9,991
666
11,597
8,312
2,964
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
12
0 / 1 / 7
8,669
578
6,077
9,762
9,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
14
2 / 0 / 6
9,506
634
12,840
10,778
3,583
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
8
8
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
6
1
2
7
L
0
2
1
0.25
W
Ymir
0
1
7
3.5
W
Chang'e
2
0
6
5
L
Merlin
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,471
Damage
30,514
35,831
Taken
28,852
17,930
Mitigated
15,582
8,433
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,194
76
3,572
4,439
15,909
11,299
0
8,710
7,199
0
9,953
W
11,597
5,045
0
2,682
8,312
2,964
2,112
4,482
3,830
0
43,943
L
6,028
3,046
0
0
10,682
3,846
0
5,866
4,816
0
39,520
W
Ymir
6,077
614
1,078
2,230
9,762
9,035
0
3,716
6,046
12,083
0
W
Chang'e
12,840
317
4,028
8,116
10,778
3,583
459
3,103
7,675
58,438
0
L
Merlin
11,249
1,273
0
422
9,240
2,785
0
4,396
4,844
53,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
28,166
144
Minions Killed
160
0
Camps Cleared
0
683,381
Distance Traveled
817,774
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,793
586
19
1
0
252,528
0
W
Neith
9,991
666
65
4
0
236,549
0
L
Ullr
8,382
559
65
4
0
214,220
0
W
Ymir
8,669
578
18
1
0
271,253
2
W
Chang'e
9,506
634
77
5
0
309,972
2
L
Merlin
9,207
614
60
4
0
216,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role