Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
25W - 34L
1,345 SR
Queue Stats
86W - 106L
1,156 Elo+
Solo
Izanami
Izanami
Isa_FiRe1
Izanami
Level 22
God Stats
16W - 13L
1,491 SR
Queue Stats
28W - 36L
1,193 Elo+
Party 2
Anubis
Anubis
xX0-JoKe-0Xx
Anubis
Level 25
God Stats
39W - 49L
1,487 SR
Queue Stats
58W - 73L
1,297 Elo+
Party 2
Team Averages
Level 24
1,441 SR
1,215 Elo+

VS

Team Averages
Level 29
1,573 SR
1,139 Elo+
Cerberus
Cerberus
MAD0605
Cerberus
Level 29
God Stats
9W - 6L
1,599 SR
Queue Stats
144W - 96L
1,236 Elo+
Party 1
Hou Yi
Hou Yi
MajinDaryl
Hou Yi
Level 27
God Stats
15W - 11L
1,486 SR
Queue Stats
107W - 108L
1,080 Elo+
Party 1
Artemis
Artemis
xDittscheJr
Artemis
Level 30
God Stats
3W - 2L
1,632 SR
Queue Stats
82W - 78L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 6 / 4
12,884
644
11,172
19,270
7,609
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Isa_FiRe1
Izanami
19
4 / 1 / 6
13,561
678
11,254
14,837
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
10
2 / 4 / 1
10,592
530
3,613
5,522
1,516
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MAD0605
Cerberus
12
2 / 4 / 7
11,102
555
5,998
15,504
17,824
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
MajinDaryl
Hou Yi
17
5 / 2 / 5
12,521
626
12,021
9,845
3,381
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
xDittscheJr
Artemis
14
3 / 5 / 8
11,823
591
8,864
10,464
3,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
11
Kills
10
11
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
6
4
1.17
L
Izanami
Isa_FiRe1
Izanami
4
1
6
7
W
Cerberus
MAD0605
Cerberus
2
4
7
1.38
W
Hou Yi
MajinDaryl
Hou Yi
5
2
5
3.75
W
Artemis
xDittscheJr
Artemis
3
5
8
1.4
L
Anubis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,039
Damage
26,883
39,629
Taken
35,813
14,260
Mitigated
24,700
8,944
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,172
1,608
468
4,150
19,270
7,609
241
2,639
16,631
0
51,387
L
Izanami
Isa_FiRe1
Izanami
11,254
7,103
0
3,320
14,837
5,135
1,568
2,191
12,646
0
103,578
W
Cerberus
MAD0605
Cerberus
5,998
106
907
2,930
15,504
17,824
185
1,906
13,598
19,647
776
W
Hou Yi
MajinDaryl
Hou Yi
12,021
5,142
524
2,116
9,845
3,381
2,023
1,383
8,462
0
52,870
W
Artemis
xDittscheJr
Artemis
8,864
4,403
675
2,877
10,464
3,495
1,750
547
9,917
0
37,662
L
Anubis
3,613
0
0
1,006
5,522
1,516
90
997
4,525
11,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
35,446
219
Minions Killed
162
0
Camps Cleared
0
782,169
Distance Traveled
944,856
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,884
644
56
3
0
344,886
4
L
Izanami
13,561
678
146
7
0
351,445
0
W
Cerberus
11,102
555
29
1
0
309,659
3
W
Hou Yi
12,521
626
84
4
0
326,907
1
W
Artemis
11,823
591
49
2
0
308,290
4
L
Anubis
10,592
530
17
1
0
85,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role