Player Matchup

Kukulkan
Kukulkan
StickmanGaz
Kukulkan
Level 64
God Stats
8W - 8L
1,757 SR
Queue Stats
63W - 94L
1,410 Elo+
Party 2
Anubis
Anubis
akacary
Anubis
Level 89
God Stats
17W - 11L
1,580 SR
Queue Stats
150W - 177L
1,433 Elo+
Party 2
Fenrir
Fenrir
iiShadowz
Fenrir
Level 46
God Stats
1W - 1L
1,255 SR
Queue Stats
59W - 73L
1,428 Elo+
Party 2
Team Averages
Level 66
1,530 SR
1,424 Elo+

VS

Team Averages
Level 33
1,502 SR
1,442 Elo+
Fafnir
Fafnir
BoleLTU
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ghostexz
Ah Muzen Cab
Level 27
God Stats
0W - 2L
1,735 SR
Queue Stats
1W - 5L
1,464 Elo+
Party 1
Zeus
Zeus
GrizzAndy
Zeus
Level 42
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 5L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
StickmanGaz
Kukulkan
20
10 / 1 / 11
16,699
726
20,478
6,634
2,660
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
akacary
Anubis
20
13 / 5 / 10
17,265
751
23,106
27,372
13,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
iiShadowz
Fenrir
18
5 / 4 / 8
14,988
652
8,758
17,339
12,370
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BoleLTU
Fafnir
16
6 / 7 / 3
15,418
670
12,165
26,706
41,819
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Ghostexz
Ah Muzen Cab
16
1 / 10 / 7
12,540
545
16,418
21,524
12,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
3 / 11 / 6
13,218
575
5,778
14,321
7,397
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
28
Kills
10
10
Deaths
28
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BoleLTU
Fafnir
6
7
3
1.07
L
Ah Muzen Cab
Ghostexz
Ah Muzen Cab
1
10
7
0.45
L
Zeus
3
11
6
0.55
W
Kukulkan
StickmanGaz
Kukulkan
10
1
11
15.5
W
Anubis
akacary
Anubis
13
5
10
3.6
W
Fenrir
iiShadowz
Fenrir
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,342
Damage
34,361
51,345
Taken
62,551
28,497
Mitigated
61,701
26,851
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BoleLTU
Fafnir
12,165
2,193
0
2,449
26,706
41,819
0
19,995
6,711
34,731
0
L
Ah Muzen Cab
Ghostexz
Ah Muzen Cab
16,418
4,081
1,122
2,724
21,524
12,485
0
16,725
4,799
0
79,771
L
Zeus
5,778
435
0
400
14,321
7,397
0
6,864
7,457
45,405
0
W
Kukulkan
StickmanGaz
Kukulkan
20,478
1,174
672
1,334
6,634
2,660
290
3,114
3,520
100,344
0
W
Anubis
akacary
Anubis
23,106
676
267
18,019
27,372
13,467
2,318
10,511
16,861
118,944
0
W
Fenrir
iiShadowz
Fenrir
8,758
1,107
0
6,559
17,339
12,370
368
5,590
11,749
0
78,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,952
Gold Earned
41,176
368
Minions Killed
175
0
Camps Cleared
0
1,114,700
Distance Traveled
1,012,797
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
15,418
670
31
1
0
329,814
1
L
Ah Muzen Cab
12,540
545
84
4
0
355,096
2
L
Zeus
13,218
575
60
3
0
327,887
8
W
Kukulkan
16,699
726
147
6
0
419,583
2
W
Anubis
17,265
751
140
6
0
326,647
3
W
Fenrir
14,988
652
81
4
0
368,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role