Player Matchup
Team Averages
Gold IV
Average Tier
Level 104
1,457 SR
1,502
MMR
VS
Team Averages
Gold III
Average Tier
Level 101
1,476 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,402
340
0
0
0
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Y10 Spiked Gauntlet
+7
Physical Power
+2%
Physical Lifesteal
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,402
340
0
0
0
159
0
L
3,402
340
0
0
0
822
0
L
3,402
340
0
0
0
833
0
L
3,402
340
0
0
0
11,071
0
W
3,327
333
0
0
0
859
0
W
3,327
333
0
0
0
1,838
0
W
3,327
333
0
0
0
875
0
W
3,327
333
0
0
0
7,894
0
L
3,402
340
0
0
0
1,553
0
W
3,327
333
0
0
0
261
1