Player Matchup

Medusa
Medusa
Alebre2004
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,228 Elo+
Party 1
Odin
Odin
CHubbYmuFFinzzz5
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,700 Elo+
Solo
Jormungandr
Jormungandr
IMMORTAL-Gonne
Jormungandr
Level 16
God Stats
3W - 2L
1,435 SR
Queue Stats
11W - 8L
1,420 Elo+
Party 1
Janus
Janus
MR_-CASO
Janus
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 8L
1,457 Elo+
Party 1
Thor
Thor
nikitafire7
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,273 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,416 Elo+

VS

Team Averages
Level 14
1,514 SR
1,345 Elo+
Da Ji
Da Ji
 
Da Ji
Level 11
God Stats
12W - 17L
1,501 SR
Queue Stats
31W - 35L
1,560 Elo+
Solo
Xing Tian
Xing Tian
GottaGoFast1242
Xing Tian
Level 25
God Stats
11W - 2L
1,688 SR
Queue Stats
20W - 20L
1,456 Elo+
Solo
Nu Wa
Nu Wa
JJBeasts4L
Nu Wa
Level 14
God Stats
6W - 4L
1,381 SR
Queue Stats
15W - 12L
1,401 Elo+
Solo
Zeus
Zeus
LudoBail77
Zeus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,240 Elo+
Solo
Fenrir
Fenrir
Zombikiller2xo
Fenrir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 20L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alebre2004
Medusa
20
3 / 9 / 12
17,050
897
14,830
39,806
21,040
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 6 / 12
18,910
995
24,340
29,618
28,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
IMMORTAL-Gonne
Jormungandr
20
8 / 9 / 12
20,195
1,063
39,125
53,608
24,487
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
MR_-CASO
Janus
20
7 / 7 / 9
17,981
946
32,929
26,393
7,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 1 / 0
13,497
710
137
3,157
771
Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
8 / 7 / 6
17,865
940
18,920
23,969
11,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
GottaGoFast1242
Xing Tian
20
4 / 0 / 22
19,006
1,000
29,789
28,414
43,770
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
20
9 / 9 / 8
17,483
920
31,675
24,452
9,694
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 6 / 15
19,028
1,001
57,329
19,546
7,961
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 5 / 10
16,406
863
6,640
25,303
11,177
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
93
27
Kills
32
32
Deaths
27
45
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
7
6
1.57
L
Medusa
Alebre2004
Medusa
3
9
12
1
L
9
6
12
2.5
W
Xing Tian
GottaGoFast1242
Xing Tian
4
0
22
15
L
Jormungandr
IMMORTAL-Gonne
Jormungandr
8
9
12
1.56
W
Nu Wa
9
9
8
1.44
W
9
6
15
2.75
L
Janus
MR_-CASO
Janus
7
7
9
1.64
W
2
5
10
1.4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,361
Damage
144,353
152,582
Taken
121,684
82,568
Mitigated
84,171
13,474
Healing
4,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
18,920
6,523
0
0
23,969
11,569
0
15,175
8,794
0
39,418
L
Medusa
Alebre2004
Medusa
14,830
5,095
0
1,099
39,806
21,040
0
31,865
7,941
0
40,109
L
24,340
11,582
0
595
29,618
28,982
0
21,867
7,751
0
46,821
W
Xing Tian
GottaGoFast1242
Xing Tian
29,789
2,547
1,191
1,575
28,414
43,770
0
18,680
9,734
51,797
0
L
Jormungandr
IMMORTAL-Gonne
Jormungandr
39,125
13,805
0
10,825
53,608
24,487
0
40,267
13,341
103,099
0
W
Nu Wa
31,675
7,170
0
1,299
24,452
9,694
0
13,733
10,719
50,221
0
W
57,329
7,761
0
0
19,546
7,961
0
9,374
10,172
100,311
0
L
Janus
MR_-CASO
Janus
32,929
874
0
955
26,393
7,288
0
22,345
4,048
51,598
0
W
6,640
1,032
0
842
25,303
11,177
0
15,092
10,211
0
32,579
L
137
41
0
0
3,157
771
0
2,449
708
0
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,633
Gold Earned
89,788
246
Minions Killed
306
4
Camps Cleared
10
1,446,979
Distance Traveled
1,601,604
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,865
940
42
2
3
335,037
2
L
Medusa
17,050
897
36
2
0
379,447
1
L
Odin
18,910
995
55
3
2
363,420
0
W
Xing Tian
19,006
1,000
50
3
1
373,738
0
L
Jormungandr
20,195
1,063
123
6
0
326,462
0
W
Nu Wa
17,483
920
31
2
5
250,383
1
W
Zeus
19,028
1,001
106
6
0
293,950
0
L
Janus
17,981
946
30
2
2
345,554
0
W
Fenrir
16,406
863
77
4
1
348,496
0
L
Thor
13,497
710
2
0
0
32,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role