Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,093 Elo+
Solo
Neith
Neith
HarleyQuinnnn84
Neith
Level 59
God Stats
185W - 277L
1,384 SR
Queue Stats
232W - 380L
1,194 Elo+
Party 1
Thanatos
Thanatos
Joker Napier723
Thanatos
Level 16
God Stats
11W - 23L
1,245 SR
Queue Stats
66W - 135L
1,096 Elo+
Party 1
Team Averages
Level 29
1,376 SR
1,128 Elo+

VS

Team Averages
Level 47
1,587 SR
1,444 Elo+
Izanami
Izanami
RobinBros2
Izanami
Level 27
God Stats
6W - 3L
1,423 SR
Queue Stats
19W - 34L
1,123 Elo+
Solo
Thoth
Thoth
UwU DipStick
Thoth
Level 27
God Stats
10W - 5L
1,599 SR
Queue Stats
84W - 41L
1,658 Elo+
Party 2
Geb
Geb
divine blue2001
Geb
Level 87
God Stats
15W - 8L
1,739 SR
Queue Stats
424W - 331L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 10 / 3
8,081
673
6,684
12,124
7,394
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 8 / 3
7,615
635
2,913
9,849
2,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
10
2 / 8 / 1
8,066
672
1,922
10,957
3,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RobinBros2
Izanami
12
8 / 3 / 8
9,488
791
4,044
6,868
2,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
12 / 3 / 10
10,259
855
12,466
5,985
1,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 0 / 19
9,873
823
6,478
8,364
6,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
26
26
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
10
3
0.35
L
1
8
3
0.31
L
Thanatos
2
8
1
0.31
W
Izanami
RobinBros2
Izanami
8
3
8
4
W
12
3
10
5.67
W
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,519
Damage
22,988
32,930
Taken
21,217
13,971
Mitigated
10,055
6,188
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,684
406
0
0
12,124
7,394
0
5,248
6,876
19,811
0
L
2,913
1,415
135
1,941
9,849
2,636
0
6,859
2,990
0
19,223
L
Thanatos
1,922
482
234
3,878
10,957
3,941
0
6,858
4,099
0
13,861
W
Izanami
RobinBros2
Izanami
4,044
2,697
0
492
6,868
2,080
2,999
2,567
4,301
0
30,180
W
12,466
103
0
616
5,985
1,936
458
1,480
4,505
38,786
0
W
6,478
815
0
2,670
8,364
6,039
0
2,813
5,551
32,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,762
Gold Earned
29,620
68
Minions Killed
138
0
Camps Cleared
0
481,634
Distance Traveled
640,793
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,081
673
15
1
0
157,248
1
L
Neith
7,615
635
29
2
0
146,569
0
L
Thanatos
8,066
672
24
2
0
177,817
0
W
Izanami
9,488
791
60
5
0
194,514
0
W
Thoth
10,259
855
40
3
0
211,556
2
W
Geb
9,873
823
38
3
0
234,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role