Player Matchup

Discordia
Discordia
 
Discordia
Level 27
God Stats
6W - 11L
1,171 SR
Queue Stats
83W - 131L
1,156 Elo+
Party 2
Bakasura
Bakasura
BleachedDislxia
Bakasura
Level 27
God Stats
9W - 8L
1,295 SR
Queue Stats
34W - 39L
1,218 Elo+
Solo
Cernunnos
Cernunnos
estego114
Cernunnos
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 186L
1,250 Elo+
Party 2
Team Averages
Level 32
1,322 SR
1,208 Elo+

VS

Team Averages
Level 25
1,301 SR
1,270 Elo+
Thor
Thor
 
Thor
Level 7
God Stats
0W - 2L
1,189 SR
Queue Stats
1W - 3L
1,210 Elo+
Solo
King Arthur
King Arthur
DRAGON 21404
King Arthur
Level 41
God Stats
29W - 52L
1,278 SR
Queue Stats
207W - 242L
1,354 Elo+
Party 1
Yemoja
Yemoja
GARRET CAIN
Yemoja
Level 28
God Stats
29W - 30L
1,437 SR
Queue Stats
79W - 127L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 0 / 5
10,656
592
6,236
5,647
2,022
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
18
6 / 1 / 0
13,220
734
18,173
21,095
10,221
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
estego114
Cernunnos
13
4 / 4 / 1
10,622
590
7,993
11,431
4,342
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 4 / 2
8,872
493
191
5,734
1,624
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
DRAGON 21404
King Arthur
14
3 / 4 / 2
10,704
595
12,517
22,818
25,223
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
15
2 / 2 / 0
11,166
620
7,753
11,899
9,865
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
5
5
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
5
2.5
L
Thor
 
Thor
0
4
2
0.25
W
Bakasura
6
1
0
6
L
King Arthur
DRAGON 21404
King Arthur
3
4
2
1
L
Yemoja
2
2
0
1
W
Cernunnos
estego114
Cernunnos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,402
Damage
20,461
38,173
Taken
40,451
16,585
Mitigated
36,712
16,056
Healing
9,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,236
404
441
1,230
5,647
2,022
700
1,037
4,610
29,982
0
L
Thor
 
Thor
191
55
0
0
5,734
1,624
0
706
5,028
0
853
W
Bakasura
18,173
12,847
0
12,565
21,095
10,221
0
3,703
17,392
0
78,558
L
King Arthur
DRAGON 21404
King Arthur
12,517
1,518
0
5,328
22,818
25,223
0
1,972
18,002
0
47,436
L
Yemoja
7,753
856
3,452
1,071
11,899
9,865
0
3,574
7,010
39,612
0
W
Cernunnos
estego114
Cernunnos
7,993
2,186
357
1,463
11,431
4,342
623
3,162
8,269
0
36,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
30,742
217
Minions Killed
105
0
Camps Cleared
0
1,002,762
Distance Traveled
731,928
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,656
592
44
2
0
315,737
0
L
Thor
8,872
493
1
0
0
102,736
1
W
Bakasura
13,220
734
125
7
0
390,690
0
L
King Arthur
10,704
595
35
2
0
321,595
0
L
Yemoja
11,166
620
69
4
0
307,597
0
W
Cernunnos
10,622
590
48
3
0
296,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role