Player Matchup

Merlin
Merlin
NoTinThEOpeN
Merlin
Level 121
God Stats
6W - 5L
1,414 SR
Queue Stats
75W - 46L
1,610 Elo+
Party 2
Thor
Thor
OuTinThEOpeN
Thor
Level 153
God Stats
8W - 5L
1,258 SR
Queue Stats
424W - 412L
1,571 Elo+
Party 2
Ymir
Ymir
xGM Visual
Ymir
Level 29
God Stats
39W - 18L
1,737 SR
Queue Stats
171W - 133L
1,532 Elo+
Party 2
Team Averages
Level 101
1,469 SR
1,571 Elo+

VS

Team Averages
Level 48
1,555 SR
1,440 Elo+
Heimdallr
Heimdallr
BossPumpkin II
Heimdallr
Level 104
God Stats
3W - 2L
1,637 SR
Queue Stats
48W - 47L
1,433 Elo+
Party 1
Nike
Nike
Specter Pain
Nike
Level 29
God Stats
6W - 5L
1,628 SR
Queue Stats
98W - 73L
1,406 Elo+
Party 1
Hel
Hel
zFruitcake V
Hel
Level 11
God Stats
0W - 1L
1,400 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 0 / 10
10,007
715
11,516
5,382
1,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 1 / 3
10,767
769
8,220
6,608
2,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 11
10,298
736
6,794
9,324
7,688
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BossPumpkin II
Heimdallr
10
0 / 5 / 2
7,920
566
3,141
9,521
3,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 0
8,363
597
4,696
13,474
12,293
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 8 / 0
7,245
518
2,248
10,953
3,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
17
Kills
2
2
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BossPumpkin II
Heimdallr
0
5
2
0.2
W
Merlin
4
0
10
9
W
10
1
3
11.5
L
2
4
0
0.5
W
3
1
11
8.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
10,085
21,314
Taken
33,948
12,296
Mitigated
19,082
5,545
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BossPumpkin II
Heimdallr
3,141
789
258
258
9,521
3,298
0
4,658
4,863
0
19,598
W
Merlin
11,516
229
0
2,050
5,382
1,780
1,173
119
5,263
58,612
0
W
8,220
1,361
0
1,567
6,608
2,828
349
324
6,284
0
39,322
L
4,696
479
381
1,100
13,474
12,293
0
7,076
6,398
0
23,328
W
6,794
1,063
214
1,714
9,324
7,688
210
1,943
7,381
27,630
0
L
2,248
428
4,091
2,709
10,953
3,491
0
6,597
4,356
11,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
23,528
158
Minions Killed
74
0
Camps Cleared
0
743,445
Distance Traveled
566,801
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,920
566
37
3
0
187,850
0
W
Merlin
10,007
715
67
5
0
239,473
0
W
Thor
10,767
769
55
4
0
254,245
5
L
Nike
8,363
597
21
2
0
217,742
0
W
Ymir
10,298
736
36
3
0
249,727
2
L
Hel
7,245
518
16
1
0
161,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role