Player Matchup

Bakasura
Bakasura
Lazy-Teacher54
Bakasura
Level 25
God Stats
8W - 7L
1,415 SR
Queue Stats
30W - 34L
1,186 Elo+
Solo
Da Ji
Da Ji
WagomutSmurf
Da Ji
Level 17
God Stats
2W - 7L
1,258 SR
Queue Stats
18W - 27L
1,056 Elo+
Solo
Ganesha
Ganesha
ahmedpasapileli-
Ganesha
Level 14
God Stats
0W - 2L
1,111 SR
Queue Stats
7W - 13L
1,157 Elo+
Solo
Izanami
Izanami
slodzony_cement
Izanami
Level 28
God Stats
35W - 30L
1,473 SR
Queue Stats
225W - 211L
1,203 Elo+
Solo
Hel
Hel
xxladiesenigmaxx
Hel
Level 27
God Stats
44W - 52L
1,394 SR
Queue Stats
67W - 78L
1,329 Elo+
Solo
Team Averages
Level 22
1,330 SR
1,186 Elo+

VS

Team Averages
Level 23
1,419 SR
1,116 Elo+
Thanatos
Thanatos
MyJItik
Thanatos
Level 16
God Stats
4W - 1L
1,657 SR
Queue Stats
9W - 15L
999 Elo+
Solo
Achilles
Achilles
TheAnikilator51
Achilles
Level 29
God Stats
22W - 21L
1,511 SR
Queue Stats
289W - 301L
1,261 Elo+
Solo
Ra
Ra
Utz-cel-finutz
Ra
Level 13
God Stats
1W - 1L
1,264 SR
Queue Stats
2W - 5L
1,039 Elo+
Solo
Cerberus
Cerberus
fierce-hades593
Cerberus
Level 29
God Stats
20W - 17L
1,407 SR
Queue Stats
143W - 173L
1,104 Elo+
Solo
Neith
Neith
fiskio2k1
Neith
Level 29
God Stats
3W - 2L
1,253 SR
Queue Stats
28W - 31L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
9 / 8 / 3
13,960
582
19,341
22,674
10,645
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 3 / 0
6,897
287
606
3,183
660
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 9 / 3
9,677
403
8,066
20,142
16,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
5 / 3 / 7
13,262
553
17,406
15,252
6,778
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 7 / 2
11,604
484
15,282
17,186
5,652
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MyJItik
Thanatos
19
11 / 3 / 7
13,345
556
11,915
17,440
12,151
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
20
7 / 1 / 4
13,828
576
12,021
17,661
13,148
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 5 / 9
11,742
489
9,925
19,261
6,013
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
19
6 / 7 / 12
13,447
560
13,455
20,288
8,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
fiskio2k1
Neith
17
4 / 7 / 8
12,514
521
9,722
16,427
5,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
22
Kills
30
30
Deaths
23
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
9
8
3
1.31
W
Thanatos
MyJItik
Thanatos
11
3
7
4.83
W
Achilles
7
1
4
9
W
2
5
9
1.3
L
0
3
0
0
L
2
9
3
0.39
W
Cerberus
6
7
12
1.71
W
Neith
fiskio2k1
Neith
4
7
8
1.14
L
5
3
7
2.83
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,701
Damage
57,038
78,437
Taken
91,077
40,578
Mitigated
45,258
20,779
Healing
40,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
19,341
15,520
0
6,899
22,674
10,645
1,606
6,588
16,086
0
92,247
W
Thanatos
MyJItik
Thanatos
11,915
2,536
0
16,051
17,440
12,151
2,325
3,705
13,735
0
70,110
W
Achilles
12,021
7,682
300
5,386
17,661
13,148
3,486
4,611
13,050
0
90,971
W
9,925
2,335
4,056
6,953
19,261
6,013
1,017
7,378
11,113
56,194
0
L
606
270
0
752
3,183
660
0
0
3,183
35
5,423
L
8,066
1,184
393
1,013
20,142
16,843
332
7,668
12,474
31,079
0
W
Cerberus
13,455
1,540
228
4,763
20,288
8,079
579
5,083
14,323
55,447
0
W
Neith
fiskio2k1
Neith
9,722
4,784
0
3,256
16,427
5,867
4,195
2,586
13,694
0
51,539
L
17,406
11,654
134
6,072
15,252
6,778
978
3,355
11,897
0
118,896
L
15,282
2,970
89
5,427
17,186
5,652
1,663
5,769
11,417
68,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,400
Gold Earned
64,876
488
Minions Killed
531
0
Camps Cleared
0
1,691,284
Distance Traveled
2,141,571
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,960
582
181
8
0
418,055
0
W
Thanatos
13,345
556
114
5
0
464,998
1
W
Achilles
13,828
576
140
6
0
544,275
0
W
Ra
11,742
489
83
3
0
410,683
6
L
Da Ji
6,897
287
17
1
0
96,070
0
L
Ganesha
9,677
403
22
1
0
358,532
7
W
Cerberus
13,447
560
118
5
0
370,194
0
W
Neith
12,514
521
76
3
0
351,421
0
L
Izanami
13,262
553
168
7
0
408,129
6
L
Hel
11,604
484
100
4
0
410,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role