Player Matchup

Pele
Pele
 
Pele
Level 26
God Stats
22W - 18L
1,444 SR
Queue Stats
61W - 75L
1,155 Elo+
Solo
Ra
Ra
CardosBoy
Ra
Level 12
God Stats
1W - 3L
1,717 SR
Queue Stats
13W - 26L
1,111 Elo+
Party 2
Thor
Thor
CyrilFallen
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,087 Elo+
Solo
Neith
Neith
Davileti
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,156 Elo+
Party 2
Athena
Athena
Shadowfr55
Athena
Level 17
God Stats
0W - 2L
1,197 SR
Queue Stats
4W - 10L
1,091 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,120 Elo+

VS

Team Averages
Level 17
1,686 SR
1,307 Elo+
Ymir
Ymir
MrpandaX7
Ymir
Level 8
God Stats
2W - 0L
1,758 SR
Queue Stats
2W - 2L
1,246 Elo+
Party 1
Sol
Sol
OPaziz
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,239 Elo+
Party 1
Xing Tian
Xing Tian
Pidoox
Xing Tian
Level 29
God Stats
9W - 0L
1,835 SR
Queue Stats
20W - 17L
1,276 Elo+
Solo
Artemis
Artemis
alajmi
Artemis
Level 25
God Stats
3W - 0L
1,758 SR
Queue Stats
3W - 1L
1,378 Elo+
Party 1
Thanatos
Thanatos
makavilial3aid
Thanatos
Level 15
God Stats
2W - 1L
1,580 SR
Queue Stats
6W - 3L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 8 / 1
8,700
458
3,536
15,489
4,711
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 6 / 3
8,193
431
6,744
8,552
2,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 10 / 2
8,314
438
4,513
18,681
9,318
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Davileti
Neith
14
3 / 8 / 3
9,042
476
7,329
13,506
3,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Shadowfr55
Athena
12
3 / 7 / 1
9,272
488
5,035
18,710
13,323
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 4 / 8
10,672
562
9,280
11,518
12,666
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
OPaziz
Sol
15
6 / 3 / 5
10,249
539
9,935
9,490
3,563
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xing Tian
Pidoox
Xing Tian
15
3 / 1 / 15
10,939
576
8,723
11,428
10,642
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
alajmi
Artemis
16
10 / 3 / 3
10,878
573
14,876
8,046
3,058
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
18
14 / 1 / 6
12,419
654
14,910
14,773
5,936
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
10
Kills
39
39
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
8
1
0.19
L
1
6
3
0.42
L
2
10
2
0.3
L
Neith
Davileti
Neith
3
8
3
0.56
W
Ymir
6
4
8
2.5
W
Sol
OPaziz
Sol
6
3
5
2.83
W
Xing Tian
Pidoox
Xing Tian
3
1
15
10.5
L
Athena
Shadowfr55
Athena
3
7
1
0.5
W
Artemis
alajmi
Artemis
10
3
3
3.83
W
Thanatos
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,157
Damage
57,724
74,938
Taken
55,255
33,343
Mitigated
35,865
8,237
Healing
22,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,536
1,777
0
3,772
15,489
4,711
973
3,736
11,753
0
53,417
L
6,744
379
774
359
8,552
2,351
387
3,370
5,182
27,368
0
L
4,513
1,681
0
389
18,681
9,318
876
9,755
8,926
0
27,766
L
Neith
Davileti
Neith
7,329
2,082
0
1,835
13,506
3,640
129
4,671
8,835
0
41,779
W
Ymir
9,280
1,618
0
0
11,518
12,666
782
261
11,083
48,199
0
W
Sol
OPaziz
Sol
9,935
2,380
0
3,212
9,490
3,563
1,580
5,023
4,467
46,208
0
W
Xing Tian
Pidoox
Xing Tian
8,723
1,039
549
2,229
11,428
10,642
1,300
2,600
8,828
21,061
0
L
Athena
Shadowfr55
Athena
5,035
1,452
425
683
18,710
13,323
0
6,406
12,304
15,916
0
W
Artemis
alajmi
Artemis
14,876
8,472
0
250
8,046
3,058
1,610
1,124
6,922
0
63,179
W
Thanatos
14,910
7,466
0
16,547
14,773
5,936
1,050
2,771
11,868
0
92,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,521
Gold Earned
55,157
255
Minions Killed
395
0
Camps Cleared
0
1,443,938
Distance Traveled
1,675,194
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,700
458
89
5
0
281,733
1
L
Ra
8,193
431
44
2
0
287,385
5
L
Thor
8,314
438
46
2
0
269,038
0
L
Neith
9,042
476
59
3
0
317,670
1
W
Ymir
10,672
562
78
4
0
331,854
0
W
Sol
10,249
539
68
4
0
296,136
0
W
Xing Tian
10,939
576
27
1
0
378,817
4
L
Athena
9,272
488
17
1
0
288,112
1
W
Artemis
10,878
573
98
5
0
300,316
4
W
Thanatos
12,419
654
124
7
0
368,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role