Player Matchup

Ganesha
Ganesha
ALLMONEY1N NMO
Ganesha
Level 88
God Stats
2W - 4L
1,540 SR
Queue Stats
81W - 83L
1,438 Elo+
Solo
Da Ji
Da Ji
DragoniaKnightz
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,659 Elo+
Party 2
Ra
Ra
NeonKnight994
Ra
Level 103
God Stats
0W - 1L
1,509 SR
Queue Stats
20W - 21L
1,430 Elo+
Party 2
Team Averages
Level 84
1,516 SR
1,509 Elo+

VS

Team Averages
Level 92
1,524 SR
1,459 Elo+
Zeus
Zeus
Fockingbarrels
Zeus
Level 67
God Stats
18W - 7L
1,698 SR
Queue Stats
111W - 95L
1,520 Elo+
Party 1
Chiron
Chiron
NASA_icewell
Chiron
Level 123
God Stats
2W - 0L
1,429 SR
Queue Stats
79W - 82L
1,447 Elo+
Party 1
Ymir
Ymir
X_RARExPAIN_X
Ymir
Level 86
God Stats
8W - 12L
1,445 SR
Queue Stats
215W - 222L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
8,731
624
3,929
16,173
14,004
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 5 / 2
7,537
538
2,570
12,146
4,352
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 7 / 1
10,261
733
7,329
12,404
4,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 8
10,485
749
15,856
7,445
2,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
7 / 1 / 11
10,862
776
14,890
10,366
3,612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 11
10,436
745
4,167
9,531
8,457
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
19
19
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
0
5
2
0.2
W
9
3
8
4.33
W
Chiron
7
1
11
12.5
L
5
7
1
0.79
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,828
Damage
34,913
40,723
Taken
27,342
23,093
Mitigated
14,566
8,805
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,929
75
731
1,748
16,173
14,004
0
7,185
8,988
16,602
0
L
2,570
169
613
610
12,146
4,352
56
6,341
5,805
0
10,351
W
15,856
475
1,054
834
7,445
2,497
255
4,501
2,944
45,885
0
W
Chiron
14,890
7,140
965
4,737
10,366
3,612
2,036
3,563
6,803
0
51,280
L
7,329
65
1,775
3,328
12,404
4,737
0
6,535
5,869
32,504
0
W
4,167
988
0
0
9,531
8,457
324
3,238
6,293
16,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,529
Gold Earned
31,783
81
Minions Killed
147
0
Camps Cleared
0
667,118
Distance Traveled
756,637
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,731
624
2
0
0
216,211
0
L
Da Ji
7,537
538
27
2
0
229,203
0
W
Zeus
10,485
749
69
5
0
244,230
1
W
Chiron
10,862
776
55
4
0
276,350
4
L
Ra
10,261
733
52
4
0
221,704
0
W
Ymir
10,436
745
23
2
0
236,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role