Player Matchup

Merlin
Merlin
Blakechase
Merlin
Level 28
God Stats
23W - 22L
1,641 SR
Queue Stats
52W - 45L
1,644 Elo+
Party 1
Yemoja
Yemoja
Brydeno
Yemoja
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 4L
1,701 Elo+
Solo
Ne Zha
Ne Zha
Darkwing o Duck
Ne Zha
Level 107
God Stats
0W - 3L
1,505 SR
Queue Stats
58W - 45L
1,644 Elo+
Party 1
Thoth
Thoth
Kaosho
Thoth
Level 14
God Stats
0W - 2L
1,368 SR
Queue Stats
64W - 62L
1,644 Elo+
Party 1
Amaterasu
Amaterasu
Kazecap
Amaterasu
Level 8
God Stats
3W - 2L
1,602 SR
Queue Stats
40W - 26L
1,620 Elo+
Party 1
Team Averages
Level 33
1,566 SR
1,650 Elo+

VS

Team Averages
Level 23
1,630 SR
1,655 Elo+
The Morrigan
The Morrigan
DjenR8
The Morrigan
Level 24
God Stats
32W - 16L
1,885 SR
Queue Stats
129W - 92L
1,702 Elo+
Party 2
Raijin
Raijin
Jungsis
Raijin
Level 26
God Stats
18W - 8L
1,635 SR
Queue Stats
163W - 93L
1,673 Elo+
Party 2
Artio
Artio
PhatQuoc
Artio
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 48L
1,648 Elo+
Party 2
Neith
Neith
TheBurble
Neith
Level 27
God Stats
199W - 142L
1,630 SR
Queue Stats
317W - 252L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
wheely99
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 39L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blakechase
Merlin
20
3 / 3 / 2
15,020
884
25,312
18,159
7,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Brydeno
Yemoja
20
2 / 5 / 5
15,946
938
14,528
27,027
35,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 7 / 5
13,930
819
18,885
17,449
7,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Kaosho
Thoth
19
1 / 7 / 3
13,499
794
11,816
16,047
6,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Kazecap
Amaterasu
20
1 / 9 / 6
14,066
827
14,308
37,669
25,190
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DjenR8
The Morrigan
20
12 / 0 / 11
17,187
1,011
20,911
6,633
2,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Jungsis
Raijin
20
10 / 5 / 13
16,919
995
30,929
17,303
6,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
PhatQuoc
Artio
20
1 / 0 / 25
15,172
892
11,312
28,101
32,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
TheBurble
Neith
20
6 / 0 / 16
16,196
953
30,471
17,471
7,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
wheely99
Sun Wukong
20
2 / 3 / 16
14,554
856
18,346
20,894
13,694
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
8
Kills
31
31
Deaths
8
21
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blakechase
Merlin
3
3
2
1.33
L
Yemoja
Brydeno
Yemoja
2
5
5
0.9
L
1
7
5
0.5
W
The Morrigan
DjenR8
The Morrigan
12
0
11
17.5
W
Raijin
Jungsis
Raijin
10
5
13
3.3
L
Thoth
Kaosho
Thoth
1
7
3
0.36
L
Amaterasu
Kazecap
Amaterasu
1
9
6
0.44
W
Artio
PhatQuoc
Artio
1
0
25
13.5
W
Neith
TheBurble
Neith
6
0
16
14
W
Sun Wukong
wheely99
Sun Wukong
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,849
Damage
111,969
116,351
Taken
90,402
81,851
Mitigated
62,538
13,410
Healing
18,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blakechase
Merlin
25,312
2,992
0
4,950
18,159
7,948
0
6,687
11,472
76,503
0
L
Yemoja
Brydeno
Yemoja
14,528
2,172
3,522
247
27,027
35,614
0
16,640
10,387
70,556
0
L
18,885
2,843
2,413
2,129
17,449
7,051
0
11,387
6,062
0
46,613
W
The Morrigan
DjenR8
The Morrigan
20,911
2,815
368
2,554
6,633
2,691
0
3,215
3,418
41,766
0
W
Raijin
Jungsis
Raijin
30,929
400
0
1,378
17,303
6,931
0
9,859
7,444
85,078
0
L
Thoth
Kaosho
Thoth
11,816
1,686
0
0
16,047
6,048
0
9,396
6,651
41,889
0
L
Amaterasu
Kazecap
Amaterasu
14,308
5,595
0
149
37,669
25,190
0
19,098
18,571
0
31,632
W
Artio
PhatQuoc
Artio
11,312
1,159
2,037
4,030
28,101
32,171
0
15,920
11,836
27,121
0
W
Neith
TheBurble
Neith
30,471
23,718
0
6,973
17,471
7,051
0
9,996
7,475
0
69,145
W
Sun Wukong
wheely99
Sun Wukong
18,346
3,484
0
1,533
20,894
13,694
0
12,321
8,573
60
31,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,461
Gold Earned
80,028
368
Minions Killed
353
7
Camps Cleared
12
1,496,925
Distance Traveled
1,614,682
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,020
884
130
8
1
300,068
0
L
Yemoja
15,946
938
105
6
1
286,886
2
L
Ne Zha
13,930
819
33
2
0
339,820
0
W
The Morrigan
17,187
1,011
51
3
3
328,036
0
W
Raijin
16,919
995
141
8
2
267,831
0
L
Thoth
13,499
794
62
4
0
250,051
0
L
Amaterasu
14,066
827
38
2
5
320,100
1
W
Artio
15,172
892
21
1
0
356,492
0
W
Neith
16,196
953
112
7
3
318,426
0
W
Sun Wukong
14,554
856
28
2
4
343,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role