Player Matchup

Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
TrinityAvenged
Nike
Level 27
God Stats
3W - 4L
1,706 SR
Queue Stats
27W - 39L
1,287 Elo+
Party 1
Discordia
Discordia
Wolf Leduc
Discordia
Level 107
God Stats
0W - 2L
1,329 SR
Queue Stats
42W - 44L
1,384 Elo+
Party 1
Team Averages
Level 54
1,512 SR
1,390 Elo+

VS

Team Averages
Level 50
1,456 SR
1,376 Elo+
Poseidon
Poseidon
JbJg_1
Poseidon
Level 108
God Stats
5W - 10L
1,397 SR
Queue Stats
481W - 447L
1,404 Elo+
Party 2
Nike
Nike
ign680acio
Nike
Level 23
God Stats
3W - 1L
1,660 SR
Queue Stats
197W - 216L
1,346 Elo+
Party 2
Hel
Hel
show547uncanny
Hel
Level 20
God Stats
1W - 0L
1,311 SR
Queue Stats
13W - 20L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 6 / 2
8,252
589
5,986
11,697
3,319
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

11
1 / 4 / 2
7,847
561
4,762
12,926
9,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
Wolf Leduc
Discordia
12
1 / 5 / 2
8,420
601
12,890
11,352
3,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JbJg_1
Poseidon
15
12 / 0 / 3
11,303
807
14,781
11,089
3,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 11
9,214
658
7,588
12,223
10,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 14
9,104
650
5,051
8,691
3,265
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
15
15
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
6
2
0.33
W
Poseidon
JbJg_1
Poseidon
12
0
3
13.5
L
1
4
2
0.5
L
Discordia
Wolf Leduc
Discordia
1
5
2
0.4
W
3
2
11
4.25
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,638
Damage
27,420
35,975
Taken
32,003
15,818
Mitigated
17,622
6,604
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,986
1,122
0
2,895
11,697
3,319
0
6,260
5,437
0
31,242
W
Poseidon
JbJg_1
Poseidon
14,781
1,395
255
255
11,089
3,875
1,483
3,557
7,532
66,888
0
L
4,762
474
376
851
12,926
9,311
0
6,526
6,400
0
17,026
L
Discordia
Wolf Leduc
Discordia
12,890
932
0
2,482
11,352
3,188
0
7,070
4,282
51,323
0
W
7,588
1,222
0
1,646
12,223
10,482
1,001
4,961
7,262
0
16,750
W
5,051
427
9,574
6,013
8,691
3,265
727
4,421
4,270
21,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
29,621
115
Minions Killed
154
0
Camps Cleared
0
706,737
Distance Traveled
771,062
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,252
589
40
3
0
231,257
0
W
Poseidon
11,303
807
101
7
0
280,203
2
L
Nike
7,847
561
15
1
0
245,950
1
L
Discordia
8,420
601
60
4
0
229,530
6
W
Nike
9,214
658
21
2
0
256,411
3
W
Hel
9,104
650
32
2
0
234,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role