Player Matchup

Skadi
Skadi
TFGSaiyajin
Skadi
Level 28
God Stats
18W - 11L
1,592 SR
Queue Stats
54W - 53L
1,254 Elo+
Party 1
Neith
Neith
tFG TamaliTo
Neith
Level 27
God Stats
38W - 36L
1,411 SR
Queue Stats
109W - 124L
1,099 Elo+
Party 1
Thor
Thor
tFGluisVT10
Thor
Level 8
God Stats
6W - 7L
1,384 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Team Averages
Level 21
1,462 SR
1,284 Elo+

VS

Team Averages
Level 26
1,461 SR
1,254 Elo+
Bacchus
Bacchus
BossStatus121
Bacchus
Level 16
God Stats
2W - 4L
1,383 SR
Queue Stats
3W - 11L
1,173 Elo+
Party 2
Yemoja
Yemoja
FNTN DirtYank
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,088 Elo+
Party 2
Jormungandr
Jormungandr
Fntn UDeadnw
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 9
7,407
741
4,299
2,582
828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
10 / 0 / 3
8,671
867
10,550
5,462
1,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 1 / 5
6,816
682
1,950
5,092
1,757
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
1 / 5 / 0
5,985
599
3,914
8,701
10,836
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
0 / 5 / 1
5,781
578
2,904
7,254
2,812
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Fntn UDeadnw
Jormungandr
8
0 / 4 / 1
5,755
576
1,022
7,000
2,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
1
1
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
5
0
0.2
L
0
5
1
0.1
L
Jormungandr
Fntn UDeadnw
Jormungandr
0
4
1
0.13
W
2
0
9
6.5
W
10
0
3
11.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,799
Damage
7,840
13,136
Taken
22,955
4,457
Mitigated
16,290
6,110
Healing
1,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,914
158
0
0
8,701
10,836
0
0
8,701
10,928
0
L
2,904
808
577
339
7,254
2,812
136
4
7,250
15,627
0
L
Jormungandr
Fntn UDeadnw
Jormungandr
1,022
582
0
274
7,000
2,642
56
32
6,968
11,755
0
W
4,299
1,795
270
147
2,582
828
1,369
1,604
978
0
22,132
W
10,550
4,841
501
3,382
5,462
1,872
1,352
3,002
2,460
0
36,103
W
1,950
250
0
1,810
5,092
1,757
39
3,310
1,782
0
5,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,894
Gold Earned
17,521
97
Minions Killed
57
0
Camps Cleared
0
466,834
Distance Traveled
399,722
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,985
599
14
1
0
161,927
0
L
Yemoja
5,781
578
26
3
0
127,207
0
L
Jormungandr
5,755
576
17
2
0
110,588
0
W
Skadi
7,407
741
37
4
0
159,426
1
W
Neith
8,671
867
54
5
0
152,709
0
W
Thor
6,816
682
6
1
0
154,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role