Player Matchup

Neith
Neith
Bronze I
MouldyTac0
Neith
Bronze I
Level 144
God Stats
2W - 7L
1,606 SR
Queue Stats
28W - 31L
1,342 MMR
Party 2
Odin
Odin
Silver IV
RenkiS13
Odin
Silver IV
Level 123
God Stats
2W - 2L
1,669 SR
Queue Stats
25W - 23L
1,488 MMR
Party 2
Thoth
Thoth
Silver IV
Vio1et Fox
Thoth
Silver IV
Level 103
God Stats
4W - 3L
1,594 SR
Queue Stats
14W - 29L
1,443 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,623 SR
1,424 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,606 SR
1,464 MMR
Artio
Artio
Silver IV
KINGCameron7364
Artio
Silver IV
Level 142
God Stats
1W - 0L
1,690 SR
Queue Stats
3W - 5L
1,500 MMR
Party 1
Scylla
Scylla
Silver II
Shokuchaotic
Scylla
Silver II
Level 58
God Stats
8W - 8L
1,543 SR
Queue Stats
57W - 52L
1,392 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Sir Timebomb
Ah Muzen Cab
Bronze III
Level 101
God Stats
1W - 0L
1,586 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 10 / 7
19,374
646
28,965
31,800
9,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
19
1 / 11 / 9
17,093
570
17,939
38,803
39,476
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
20
7 / 10 / 4
18,682
623
24,490
24,065
6,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
PersephoneAnubisKumbhakarnaHerculesYemoja

VS

Bans
ChaacMerlinAh PuchZeusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 17
21,918
731
26,327
39,539
54,237
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
20
13 / 4 / 13
20,656
689
31,479
22,079
7,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Sir Timebomb
Ah Muzen Cab
20
7 / 8 / 14
19,186
640
27,313
29,681
11,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
15
Kills
31
31
Deaths
15
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
11
3
17
6.5
L
Neith
7
10
7
1.05
L
Odin
1
11
9
0.5
W
Scylla
13
4
13
4.88
W
Ah Muzen Cab
Sir Timebomb
Ah Muzen Cab
7
8
14
1.75
L
Thoth
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,394
Damage
85,119
94,668
Taken
91,299
55,874
Mitigated
73,710
24,041
Healing
32,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,327
1,475
2,487
12,276
39,539
54,237
20
10,755
28,784
65,065
0
L
Neith
28,965
18,145
634
11,460
31,800
9,561
2,709
23,666
8,134
0
109,453
L
Odin
17,939
2,766
0
4,685
38,803
39,476
197
17,664
21,139
1,207
69,596
W
Scylla
31,479
2,281
0
6,894
22,079
7,956
685
5,283
16,796
156,142
0
W
Ah Muzen Cab
Sir Timebomb
Ah Muzen Cab
27,313
15,595
488
10,357
29,681
11,517
2,484
10,013
19,668
0
148,554
L
Thoth
24,490
1,451
2,053
5,209
24,065
6,837
581
16,864
7,201
93,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,149
Gold Earned
61,760
319
Minions Killed
341
0
Camps Cleared
0
1,359,127
Distance Traveled
1,505,750
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
21,918
731
43
1
0
519,310
1
L
Neith
19,374
646
128
4
0
410,767
0
L
Odin
17,093
570
82
3
0
515,444
2
W
Scylla
20,656
689
162
5
0
519,095
2
W
Ah Muzen Cab
19,186
640
136
5
0
467,345
0
L
Thoth
18,682
623
109
4
0
432,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role