Player Matchup

Sun Wukong
Sun Wukong
Dockfisher
Sun Wukong
Level 78
God Stats
1W - 1L
1,359 SR
Queue Stats
12W - 9L
1,691 Elo+
Party 3
Kukulkan
Kukulkan
Flytrum
Kukulkan
Level 46
God Stats
5W - 1L
1,801 SR
Queue Stats
19W - 13L
1,687 Elo+
Party 3
Nemesis
Nemesis
MaSlu
Nemesis
Level 35
God Stats
29W - 21L
1,708 SR
Queue Stats
294W - 248L
1,593 Elo+
Solo
Rama
Rama
PBandJpancakes
Rama
Level 127
God Stats
6W - 6L
1,811 SR
Queue Stats
98W - 78L
1,740 Elo+
Party 3
Ymir
Ymir
Pipsqueek
Ymir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,713 Elo+
Party 3
Team Averages
Level 81
1,636 SR
1,685 Elo+

VS

Team Averages
Level 72
1,674 SR
1,698 Elo+
Cupid
Cupid
DiggityN
Cupid
Level 33
God Stats
76W - 85L
1,546 SR
Queue Stats
309W - 344L
1,483 Elo+
Solo
Cerberus
Cerberus
Dreddpoole
Cerberus
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
377W - 326L
1,759 Elo+
Party 1
Fenrir
Fenrir
Enovexar
Fenrir
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
376W - 321L
1,631 Elo+
Party 1
Aphrodite
Aphrodite
SMITE SUCKS EW
Aphrodite
Level 29
God Stats
24W - 5L
2,040 SR
Queue Stats
61W - 16L
1,854 Elo+
Party 2
Zeus
Zeus
anomalysx
Zeus
Level 157
God Stats
31W - 10L
1,782 SR
Queue Stats
806W - 372L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dockfisher
Sun Wukong
20
3 / 1 / 17
23,192
539
19,743
35,801
64,693
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Flytrum
Kukulkan
20
3 / 15 / 15
20,610
479
25,165
28,330
12,191
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
MaSlu
Nemesis
20
5 / 10 / 11
24,122
561
24,631
33,433
16,033
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
23 / 12 / 5
29,410
684
51,565
43,714
17,254
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
20
1 / 8 / 25
21,062
490
15,989
46,721
59,677
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DiggityN
Cupid
8
0 / 4 / 2
13,092
304
961
4,417
823
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Cerberus
Dreddpoole
Cerberus
20
6 / 12 / 25
21,573
502
26,236
54,270
83,683
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Enovexar
Fenrir
20
12 / 9 / 17
23,742
552
32,517
44,294
58,358
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
SMITE SUCKS EW
Aphrodite
20
6 / 5 / 21
23,571
548
30,926
43,857
78,974
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
20
22 / 5 / 13
24,633
573
62,474
25,288
13,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
124
35
Kills
46
46
Deaths
35
73
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cupid
DiggityN
Cupid
0
4
2
0.25
W
Sun Wukong
Dockfisher
Sun Wukong
3
1
17
11.5
L
Cerberus
Dreddpoole
Cerberus
6
12
25
1.54
L
Fenrir
Enovexar
Fenrir
12
9
17
2.28
W
Kukulkan
Flytrum
Kukulkan
3
15
15
0.7
W
Nemesis
MaSlu
Nemesis
5
10
11
1.05
W
23
12
5
2.13
W
Ymir
1
8
25
1.69
L
Aphrodite
SMITE SUCKS EW
Aphrodite
6
5
21
3.3
L
Zeus
22
5
13
5.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,093
Damage
153,114
187,999
Taken
172,126
169,848
Mitigated
235,294
48,816
Healing
76,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DiggityN
Cupid
961
759
38
1,028
4,417
823
0
853
3,564
0
6,609
W
Sun Wukong
Dockfisher
Sun Wukong
19,743
4,383
1,271
10,544
35,801
64,693
1,099
24,714
11,087
0
160,051
L
Cerberus
Dreddpoole
Cerberus
26,236
1,671
0
9,447
54,270
83,683
1,056
12,438
41,832
99,299
1,549
L
Fenrir
Enovexar
Fenrir
32,517
7,871
0
10,418
44,294
58,358
3,047
10,864
33,430
2,349
167,419
W
Kukulkan
Flytrum
Kukulkan
25,165
1,837
0
1,315
28,330
12,191
0
19,664
8,666
143,659
0
W
Nemesis
MaSlu
Nemesis
24,631
14,885
0
8,469
33,433
16,033
1,758
20,249
13,184
0
216,749
W
51,565
43,656
0
21,343
43,714
17,254
3,230
24,882
18,832
0
307,748
W
Ymir
15,989
3,682
0
5,874
46,721
59,677
54
32,478
14,243
52,252
0
L
Aphrodite
SMITE SUCKS EW
Aphrodite
30,926
2,282
19,018
30,188
43,857
78,974
2,500
10,900
32,957
173,377
0
L
Zeus
62,474
6,067
0
6,180
25,288
13,456
5,100
8,416
16,872
243,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

118,396
Gold Earned
106,611
1,073
Minions Killed
933
0
Camps Cleared
0
4,057,234
Distance Traveled
3,212,304
49
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,092
304
20
0
0
109,548
0
W
Sun Wukong
23,192
539
240
6
0
882,794
8
L
Cerberus
21,573
502
168
4
0
691,900
4
L
Fenrir
23,742
552
199
5
0
794,687
9
W
Kukulkan
20,610
479
225
5
0
679,480
1
W
Nemesis
24,122
561
259
6
0
950,729
21
W
Rama
29,410
684
320
7
0
676,635
3
W
Ymir
21,062
490
29
1
0
867,596
16
L
Aphrodite
23,571
548
277
6
0
805,111
15
L
Zeus
24,633
573
269
6
0
811,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role