Player Matchup

Bacchus
Bacchus
Fritz116
Bacchus
Level 63
God Stats
5W - 5L
1,509 SR
Queue Stats
17W - 15L
1,310 Elo+
Party 2
Thor
Thor
Next Supaa
Thor
Level 61
God Stats
2W - 2L
1,404 SR
Queue Stats
84W - 100L
1,390 Elo+
Party 2
Hel
Hel
Obelisk 156
Hel
Level 58
God Stats
2W - 2L
1,629 SR
Queue Stats
75W - 79L
1,369 Elo+
Solo
Team Averages
Level 61
1,514 SR
1,356 Elo+

VS

Team Averages
Level 71
1,443 SR
1,484 Elo+
Artio
Artio
Ben-ZeoK
Artio
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,668 Elo+
Party 1
Thanatos
Thanatos
mauricionepe305
Thanatos
Level 44
God Stats
1W - 2L
1,329 SR
Queue Stats
36W - 28L
1,346 Elo+
Party 1
Scylla
Scylla
xXzEr0_aPpErAnCe
Scylla
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
309W - 285L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fritz116
Bacchus
16
5 / 4 / 8
13,129
656
13,590
16,291
12,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 8 / 5
13,219
661
11,606
17,207
9,743
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 7
12,618
631
10,610
13,706
4,851
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ben-ZeoK
Artio
15
5 / 4 / 9
12,475
624
10,700
20,080
16,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
17
9 / 6 / 6
13,589
679
9,786
18,026
7,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 11
11,506
575
13,377
13,504
4,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
14
Kills
16
16
Deaths
14
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artio
Ben-ZeoK
Artio
5
4
9
2.38
W
Bacchus
Fritz116
Bacchus
5
4
8
2.25
W
6
8
5
1.06
W
3
4
7
1.63
L
Thanatos
9
6
6
2
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,806
Damage
33,863
47,204
Taken
51,610
27,220
Mitigated
29,337
14,722
Healing
22,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Ben-ZeoK
Artio
10,700
154
797
6,506
20,080
16,892
312
9,181
10,899
27,221
0
W
Bacchus
Fritz116
Bacchus
13,590
1,087
475
1,423
16,291
12,626
290
10,723
5,568
34,411
0
W
11,606
1,738
0
961
17,207
9,743
1,207
8,446
8,761
0
38,191
W
10,610
1,316
4,175
7,688
13,706
4,851
1,082
5,321
8,385
74,131
0
L
Thanatos
9,786
3,432
0
10,630
18,026
7,641
140
7,634
10,392
0
64,614
L
13,377
1,123
744
3,459
13,504
4,804
181
7,801
5,703
57,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
37,570
175
Minions Killed
162
0
Camps Cleared
0
1,021,788
Distance Traveled
948,698
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,475
624
34
2
0
326,023
0
W
Bacchus
13,129
656
23
1
0
372,075
0
W
Thor
13,219
661
40
2
0
297,880
6
W
Hel
12,618
631
112
6
0
351,833
5
L
Thanatos
13,589
679
76
4
0
326,916
1
L
Scylla
11,506
575
52
3
0
295,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role