Player Matchup

Ne Zha
Ne Zha
Bronze III
ADuckOnQuack856
Ne Zha
Bronze III
Level 33
God Stats
1W - 0L
1,435 SR
Queue Stats
3W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
StoodArtist3
Sobek
Silver II
Level 128
God Stats
8W - 4L
1,434 SR
Queue Stats
213W - 196L
1,493 MMR
Solo
Cernunnos
Cernunnos
Gold V
guillo7785
Cernunnos
Gold V
Level 121
God Stats
56W - 41L
1,648 SR
Queue Stats
403W - 391L
1,594 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
o Necessary o
Zhong Kui
Gold V
Level 150
God Stats
25W - 33L
1,521 SR
Queue Stats
432W - 428L
1,476 MMR
Solo
Discordia
Discordia
Gold V
oSynner
Discordia
Gold V
Level 88
God Stats
4W - 7L
1,242 SR
Queue Stats
39W - 47L
1,520 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,456 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,571 SR
1,492 MMR
Jormungandr
Jormungandr
Silver II
GunLord53
Jormungandr
Silver II
Level 109
God Stats
14W - 12L
1,632 SR
Queue Stats
525W - 506L
1,236 MMR
Party 1
Izanami
Izanami
Gold I
Lazeze2x
Izanami
Gold I
Level 124
God Stats
17W - 12L
1,738 SR
Queue Stats
342W - 342L
1,735 MMR
Party 1
Scylla
Scylla
Gold III
System 427
Scylla
Gold III
Level 147
God Stats
2W - 6L
1,344 SR
Queue Stats
250W - 280L
1,497 MMR
Solo
Tyr
Tyr
Silver IV
falling564
Tyr
Silver IV
Level 107
God Stats
4W - 5L
1,720 SR
Queue Stats
21W - 22L
1,493 MMR
Solo
He Bo
He Bo
Bronze III
salchis11
He Bo
Bronze III
Level 37
God Stats
1W - 4L
1,418 SR
Queue Stats
5W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,767
753
180
2,894
632
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 1
3,193
639
730
3,283
1,193
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Cernunnos
guillo7785
Cernunnos
6
2 / 0 / 0
3,710
742
2,076
1,813
411
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
o Necessary o
Zhong Kui
6
0 / 0 / 0
3,536
707
1,888
1,932
1,701
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
oSynner
Discordia
6
1 / 0 / 0
3,872
774
1,414
1,398
389
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
HeimdallrAphroditePoseidonHeraPele

VS

Bans
XbalanqueArtemisMulanOdinCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GunLord53
Jormungandr
2
0 / 0 / 0
2,666
533
461
1,378
303
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Izanami
Lazeze2x
Izanami
5
0 / 1 / 0
2,929
586
1,040
2,111
297
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
System 427
Scylla
5
0 / 1 / 0
3,200
640
468
2,014
483
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,471
694
931
3,616
2,131
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
salchis11
He Bo
4
0 / 1 / 0
3,053
611
357
2,375
362
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Jormungandr
GunLord53
Jormungandr
0
0
0
0
L
Izanami
Lazeze2x
Izanami
0
1
0
0
W
0
0
1
0.5
L
Scylla
System 427
Scylla
0
1
0
0
L
0
0
0
0
W
Cernunnos
guillo7785
Cernunnos
2
0
0
2
W
Zhong Kui
o Necessary o
Zhong Kui
0
0
0
0
W
Discordia
oSynner
Discordia
1
0
0
1
L
He Bo
salchis11
He Bo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,288
Damage
3,257
11,320
Taken
11,494
4,326
Mitigated
3,576
5,597
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
180
40
0
1,888
2,894
632
0
0
2,894
0
16,265
L
Jormungandr
GunLord53
Jormungandr
461
354
0
710
1,378
303
0
298
1,080
2,996
0
L
Izanami
Lazeze2x
Izanami
1,040
816
0
230
2,111
297
0
432
1,679
0
11,034
W
730
31
168
1,305
3,283
1,193
0
362
2,921
5,945
0
L
Scylla
System 427
Scylla
468
0
0
710
2,014
483
0
1,052
962
12,981
0
L
931
109
0
2,470
3,616
2,131
0
1,803
1,813
0
14,263
W
Cernunnos
guillo7785
Cernunnos
2,076
1,035
0
646
1,813
411
186
193
1,620
0
18,968
W
Zhong Kui
o Necessary o
Zhong Kui
1,888
428
0
1,210
1,932
1,701
0
0
1,932
15,002
0
W
Discordia
oSynner
Discordia
1,414
36
0
380
1,398
389
190
731
667
16,479
0
L
He Bo
salchis11
He Bo
357
40
0
1,326
2,375
362
0
447
1,928
7,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,078
Gold Earned
15,319
133
Minions Killed
103
0
Camps Cleared
0
477,202
Distance Traveled
398,806
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,767
753
43
9
0
116,032
0
L
Jormungandr
2,666
533
4
1
0
41,438
0
L
Izanami
2,929
586
21
4
0
80,416
1
W
Sobek
3,193
639
8
2
0
105,948
1
L
Scylla
3,200
640
20
4
0
88,868
1
L
Tyr
3,471
694
33
7
0
91,734
1
W
Cernunnos
3,710
742
36
7
0
86,631
1
W
Zhong Kui
3,536
707
20
4
0
81,647
0
W
Discordia
3,872
774
26
5
0
86,944
0
L
He Bo
3,053
611
25
5
0
96,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role