Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Drew_Peacock911
Janus
Level 124
God Stats
8W - 5L
1,505 SR
Queue Stats
247W - 212L
1,661 Elo+
Party 1
Team Averages
Level 127
1,502 SR
1,554 Elo+

VS

Team Averages
Level 120
1,551 SR
1,561 Elo+
Izanami
Izanami
Death Child 727
Izanami
Level 105
God Stats
9W - 6L
1,611 SR
Queue Stats
162W - 175L
1,574 Elo+
Solo
Odin
Odin
Nexon Da Great
Odin
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 137L
1,611 Elo+
Party 2
Merlin
Merlin
Ragu Da Great
Merlin
Level 127
God Stats
0W - 2L
1,542 SR
Queue Stats
4W - 11L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 8
7,317
732
6,053
4,954
1,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
 
Terra
10
4 / 2 / 6
7,307
731
5,117
8,648
4,883
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
5 / 0 / 4
7,859
786
5,300
3,602
1,058
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,231
623
2,101
7,169
2,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
6,646
665
2,470
6,389
2,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 2
6,494
649
5,809
5,527
1,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
8
6
W
Terra
 
Terra
4
2
6
3.5
L
0
6
0
0
W
5
0
4
7
L
2
3
0
0.67
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,470
Damage
10,380
17,204
Taken
19,085
7,671
Mitigated
6,954
7,513
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,053
423
0
1,848
4,954
1,730
150
2,096
2,858
0
25,857
W
Terra
 
Terra
5,117
692
1,881
2,688
8,648
4,883
30
2,557
6,091
14,794
0
L
2,101
1,331
0
610
7,169
2,305
0
3,689
3,480
0
26,355
W
5,300
341
0
1,096
3,602
1,058
0
1,188
2,414
27,697
0
L
2,470
904
0
750
6,389
2,697
0
3,611
2,778
0
11,674
L
5,809
325
0
1,704
5,527
1,952
0
3,197
2,330
25,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,483
Gold Earned
19,371
112
Minions Killed
126
0
Camps Cleared
0
591,788
Distance Traveled
491,752
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,317
732
59
6
0
183,875
3
W
Terra
7,307
731
19
2
0
203,033
1
L
Izanami
6,231
623
58
6
0
145,727
2
W
Janus
7,859
786
34
3
0
204,880
3
L
Odin
6,646
665
15
2
0
176,567
0
L
Merlin
6,494
649
53
5
0
169,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role