Player Matchup

Sylvanus
Sylvanus
Disturbed14
Sylvanus
Level 24
God Stats
2W - 4L
1,171 SR
Queue Stats
257W - 267L
1,486 Elo+
Solo
Odin
Odin
NoctePeriit
Odin
Level 27
God Stats
5W - 3L
1,205 SR
Queue Stats
330W - 365L
1,532 Elo+
Solo
Ah Puch
Ah Puch
PU86
Ah Puch
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,526 Elo+
Party 2
Da Ji
Da Ji
Skarzh-
Da Ji
Level 27
God Stats
2W - 0L
1,697 SR
Queue Stats
22W - 22L
1,576 Elo+
Solo
Chiron
Chiron
sevb7
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,526 Elo+
Party 2
Team Averages
Level 23
1,414 SR
1,529 Elo+

VS

Team Averages
Level 82
1,554 SR
1,671 Elo+
Sobek
Sobek
Blackdog978
Sobek
Level 108
God Stats
0W - 1L
1,761 SR
Queue Stats
29W - 26L
1,645 Elo+
Party 1
Hel
Hel
Carlmester
Hel
Level 127
God Stats
0W - 1L
1,300 SR
Queue Stats
72W - 54L
1,706 Elo+
Party 1
Hachiman
Hachiman
KingCooperSport
Hachiman
Level 15
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
SkipsMaGips
Arachne
Level 143
God Stats
0W - 1L
1,884 SR
Queue Stats
29W - 17L
1,755 Elo+
Party 1
Apollo
Apollo
counce
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Disturbed14
Sylvanus
19
2 / 5 / 25
13,189
733
13,637
38,971
32,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 8 / 19
13,378
743
13,403
22,134
32,436
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
PU86
Ah Puch
20
12 / 6 / 18
14,773
821
35,917
18,106
8,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Skarzh-
Da Ji
19
7 / 7 / 18
13,428
746
14,706
23,319
17,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
sevb7
Chiron
20
9 / 7 / 15
12,952
720
20,825
20,576
10,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 25
14,231
791
22,116
36,465
59,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 5 / 18
14,353
797
34,519
23,166
12,473
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
12
1 / 10 / 7
9,600
533
4,687
12,807
4,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Arachne
SkipsMaGips
Arachne
20
13 / 6 / 17
15,052
836
22,224
25,049
14,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
counce
Apollo
17
2 / 10 / 16
11,093
616
15,642
22,309
9,449
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
115
34
Kills
32
33
Deaths
34
95
Assists
83
Player
Kills
Deaths
Assists
KDA
L
6
3
25
6.17
L
10
5
18
3.8
W
Sylvanus
Disturbed14
Sylvanus
2
5
25
2.9
L
Hachiman
1
10
7
0.45
W
4
8
19
1.69
W
Ah Puch
PU86
Ah Puch
12
6
18
3.5
W
Da Ji
Skarzh-
Da Ji
7
7
18
2.29
L
Arachne
SkipsMaGips
Arachne
13
6
17
3.58
L
Apollo
counce
Apollo
2
10
16
1
W
Chiron
sevb7
Chiron
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,488
Damage
99,188
123,106
Taken
119,796
102,055
Mitigated
100,244
53,243
Healing
64,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,116
1,315
3,446
8,739
36,465
59,137
579
11,220
25,245
42,873
0
L
34,519
1,163
26,531
13,754
23,166
12,473
1,398
10,388
12,778
59,929
0
W
Sylvanus
Disturbed14
Sylvanus
13,637
2,448
14,375
17,337
38,971
32,821
470
17,982
20,989
22,445
0
L
Hachiman
4,687
1,871
0
0
12,807
4,839
0
7,164
5,643
0
8,557
W
13,403
728
3,117
2,237
22,134
32,436
397
8,833
13,301
0
31,163
W
Ah Puch
PU86
Ah Puch
35,917
1,824
2,030
3,312
18,106
8,811
1,802
8,051
10,055
83,098
0
W
Da Ji
Skarzh-
Da Ji
14,706
1,706
2,059
2,527
23,319
17,485
1,421
10,974
12,345
0
28,572
L
Arachne
SkipsMaGips
Arachne
22,224
14,469
2,661
8,736
25,049
14,346
1,914
8,538
16,511
0
35,884
L
Apollo
counce
Apollo
15,642
9,872
0
1,065
22,309
9,449
2,519
12,244
10,065
0
32,020
W
Chiron
sevb7
Chiron
20,825
7,295
2,711
3,538
20,576
10,502
2,494
10,795
9,781
0
47,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,720
Gold Earned
64,329
217
Minions Killed
186
0
Camps Cleared
0
1,425,892
Distance Traveled
1,448,005
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,231
791
30
2
0
366,009
0
L
Hel
14,353
797
61
3
0
338,260
2
W
Sylvanus
13,189
733
12
1
0
273,848
3
L
Hachiman
9,600
533
5
0
0
144,858
2
W
Odin
13,378
743
38
2
0
288,581
3
W
Ah Puch
14,773
821
91
5
0
262,718
0
W
Da Ji
13,428
746
25
1
0
313,679
0
L
Arachne
15,052
836
39
2
0
342,900
5
L
Apollo
11,093
616
51
3
0
255,978
0
W
Chiron
12,952
720
51
3
0
287,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role