Player Matchup

Raijin
Raijin
Platinum IV
Geb-Jungle
Raijin
Platinum IV
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
2,025 MMR
Party 2
Ymir
Ymir
Silver IV
Go_Peanut
Ymir
Silver IV
Level 108
God Stats
1W - 0L
1,606 SR
Queue Stats
57W - 38L
1,346 MMR
Party 2
Tyr
Tyr
Gold V
Gucci Guwwop
Tyr
Gold V
Level 87
God Stats
1W - 1L
1,518 SR
Queue Stats
243W - 217L
1,439 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 79
1,541 SR
1,603 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,490 SR
1,444 MMR
Sylvanus
Sylvanus
Gold V
Charlemagne11
Sylvanus
Gold V
Level 126
God Stats
17W - 20L
1,606 SR
Queue Stats
196W - 204L
1,392 MMR
Party 1
Skadi
Skadi
Gold III
FreezeMasta99
Skadi
Gold III
Level 127
God Stats
0W - 3L
1,250 SR
Queue Stats
154W - 159L
1,523 MMR
Party 1
Nu Wa
Nu Wa
Silver II
Linfocito T4295
Nu Wa
Silver II
Level 127
God Stats
0W - 2L
1,615 SR
Queue Stats
6W - 9L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Geb-Jungle
Raijin
17
8 / 4 / 12
13,262
737
23,794
12,871
4,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
6 / 2 / 13
12,634
702
8,437
19,120
23,835
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 2 / 11
12,444
691
12,356
18,395
19,531
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AphroditePersephoneHelBacchusOdin

VS

Bans
ChaacPoseidonZeusHadesChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Charlemagne11
Sylvanus
13
0 / 6 / 5
11,556
642
7,715
18,945
16,682
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 8 / 3
12,421
690
16,561
16,709
5,852
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 7 / 1
12,028
668
11,943
15,885
5,577
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
21
Kills
8
8
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Charlemagne11
Sylvanus
0
6
5
0.42
L
4
8
3
0.69
W
Raijin
Geb-Jungle
Raijin
8
4
12
3.5
W
Ymir
6
2
13
6.25
W
7
2
11
6.25
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,587
Damage
36,219
50,386
Taken
51,539
47,580
Mitigated
28,111
7,355
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Charlemagne11
Sylvanus
7,715
1,007
4,014
5,363
18,945
16,682
200
12,209
6,736
17,773
0
L
16,561
7,870
0
2,595
16,709
5,852
2,430
9,416
7,293
0
65,594
W
Raijin
Geb-Jungle
Raijin
23,794
1,493
0
990
12,871
4,214
698
6,312
6,559
106,268
0
W
Ymir
8,437
1,257
0
1,502
19,120
23,835
688
7,384
11,736
34,672
0
W
12,356
3,361
0
4,863
18,395
19,531
1,347
5,970
12,425
70
33,819
L
11,943
2,410
194
3,150
15,885
5,577
919
10,771
5,114
69,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
36,005
233
Minions Killed
186
0
Camps Cleared
0
945,474
Distance Traveled
837,408
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,556
642
30
2
0
278,233
3
L
Skadi
12,421
690
82
5
0
284,567
0
W
Raijin
13,262
737
148
8
0
286,678
2
W
Ymir
12,634
702
57
3
0
321,551
2
W
Tyr
12,444
691
28
2
0
337,245
4
L
Nu Wa
12,028
668
74
4
0
274,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role