Player Matchup

Rama
Rama
BOEMMI
Rama
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
97W - 86L
1,292 Elo+
Party 1
Sobek
Sobek
ITronicI
Sobek
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,515 Elo+
Solo
Bellona
Bellona
Immobalized
Bellona
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,557 Elo+
Party 1
Bacchus
Bacchus
Madgarr
Bacchus
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 33L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
lion_siin
Kukulkan
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
478W - 478L
1,523 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,479 Elo+

VS

Team Averages
Level 117
1,362 SR
1,551 Elo+
Mercury
Mercury
AcidNinjaz
Mercury
Level 85
God Stats
0W - 2L
1,325 SR
Queue Stats
100W - 102L
1,568 Elo+
Solo
Raijin
Raijin
DARKDRAGON990
Raijin
Level 149
God Stats
7W - 9L
1,668 SR
Queue Stats
773W - 771L
1,564 Elo+
Solo
Ne Zha
Ne Zha
Hantadash
Ne Zha
Level 89
God Stats
1W - 6L
1,305 SR
Queue Stats
567W - 533L
1,558 Elo+
Solo
Jormungandr
Jormungandr
Mingnut
Jormungandr
Level 138
God Stats
6W - 7L
1,244 SR
Queue Stats
424W - 437L
1,510 Elo+
Solo
Thanatos
Thanatos
最帅的QiuYu
Thanatos
Level 126
God Stats
3W - 5L
1,269 SR
Queue Stats
399W - 408L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BOEMMI
Rama
18
5 / 3 / 12
11,350
757
7,963
11,505
6,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
ITronicI
Sobek
19
7 / 3 / 15
12,565
838
10,773
22,160
31,573
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Immobalized
Bellona
18
5 / 2 / 16
11,293
753
17,448
24,307
27,873
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bacchus
Madgarr
Bacchus
18
5 / 5 / 17
11,643
776
9,609
17,249
19,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
lion_siin
Kukulkan
20
4 / 3 / 14
12,140
809
21,693
12,445
6,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AcidNinjaz
Mercury
17
3 / 5 / 9
10,218
681
8,416
13,360
8,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 4 / 10
10,778
719
21,167
11,771
5,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Hantadash
Ne Zha
18
5 / 6 / 9
10,904
727
19,152
16,700
9,631
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Mingnut
Jormungandr
18
1 / 4 / 11
11,683
779
16,641
17,214
19,038
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
14
6 / 8 / 3
9,906
660
10,137
15,191
7,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
58
26
Kills
16
16
Deaths
27
74
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
AcidNinjaz
Mercury
3
5
9
1.5
W
Rama
BOEMMI
Rama
5
3
12
3.67
L
1
4
10
1.5
L
Ne Zha
Hantadash
Ne Zha
5
6
9
1.58
W
Sobek
ITronicI
Sobek
7
3
15
4.83
W
Bellona
Immobalized
Bellona
5
2
16
6.5
W
Bacchus
Madgarr
Bacchus
5
5
17
2.7
L
Jormungandr
Mingnut
Jormungandr
1
4
11
1.63
W
Kukulkan
lion_siin
Kukulkan
4
3
14
3.67
L
Thanatos
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,486
Damage
75,513
87,666
Taken
74,236
92,289
Mitigated
49,956
28,049
Healing
27,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AcidNinjaz
Mercury
8,416
2,808
3,300
1,734
13,360
8,280
736
7,764
5,596
0
15,775
W
Rama
BOEMMI
Rama
7,963
5,723
693
2,156
11,505
6,800
2,303
5,306
6,199
0
20,186
L
21,167
1,988
2,827
1,791
11,771
5,341
376
7,329
4,442
52,714
0
L
Ne Zha
Hantadash
Ne Zha
19,152
6,595
1,948
4,489
16,700
9,631
202
9,664
7,036
0
29,523
W
Sobek
ITronicI
Sobek
10,773
1,254
2,175
4,188
22,160
31,573
594
11,376
10,784
16,567
811
W
Bellona
Immobalized
Bellona
17,448
3,318
1,807
8,889
24,307
27,873
903
10,028
14,279
0
29,624
W
Bacchus
Madgarr
Bacchus
9,609
862
1,333
489
17,249
19,528
332
5,472
11,777
13,947
0
L
Jormungandr
Mingnut
Jormungandr
16,641
2,766
2,410
2,827
17,214
19,038
195
9,000
8,214
30,868
0
W
Kukulkan
lion_siin
Kukulkan
21,693
351
2,998
3,321
12,445
6,515
1,169
5,626
6,819
58,729
0
L
Thanatos
10,137
1,810
544
5,678
15,191
7,666
297
7,695
7,496
0
11,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,991
Gold Earned
53,489
170
Minions Killed
156
0
Camps Cleared
0
1,394,900
Distance Traveled
1,347,233
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,218
681
13
1
0
314,678
4
W
Rama
11,350
757
28
2
0
248,679
0
L
Raijin
10,778
719
95
6
0
237,933
6
L
Ne Zha
10,904
727
19
1
0
277,769
1
W
Sobek
12,565
838
17
1
0
297,194
0
W
Bellona
11,293
753
25
2
0
279,049
1
W
Bacchus
11,643
776
6
0
0
273,228
1
L
Jormungandr
11,683
779
27
2
0
256,432
0
W
Kukulkan
12,140
809
94
6
0
296,750
2
L
Thanatos
9,906
660
2
0
0
260,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role