Player Matchup

Loki
Loki
 
Loki
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,212 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 9
God Stats
0W - 3L
1,101 SR
Queue Stats
0W - 8L
845 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
C4_Krim
Nemesis
Level 30
God Stats
6W - 3L
1,399 SR
Queue Stats
21W - 14L
1,238 Elo+
Solo
Skadi
Skadi
leBaltowolf
Skadi
Level 17
God Stats
15W - 21L
1,500 SR
Queue Stats
16W - 26L
1,500 Elo+
Solo
Team Averages
Level 13
1,400 SR
1,259 Elo+

VS

Team Averages
Level 24
1,411 SR
1,267 Elo+
Ra
Ra
 
Ra
Level 17
God Stats
2W - 0L
1,643 SR
Queue Stats
2W - 1L
1,227 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
4W - 12L
1,295 SR
Queue Stats
22W - 42L
1,239 Elo+
Party 1
Da Ji
Da Ji
SDW_pp
Da Ji
Level 28
God Stats
8W - 18L
1,235 SR
Queue Stats
485W - 624L
1,225 Elo+
Solo
Hera
Hera
ThehyperPepper
Hera
Level 22
God Stats
6W - 4L
1,376 SR
Queue Stats
33W - 59L
1,242 Elo+
Party 1
Freya
Freya
xxxgoldsnakexxx
Freya
Level 24
God Stats
55W - 39L
1,504 SR
Queue Stats
397W - 328L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 7 / 3
7,756
337
3,779
8,980
2,471
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
12
3 / 14 / 2
8,213
357
8,850
18,304
16,453
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
 
Da Ji
10
0 / 12 / 2
7,188
313
1,116
14,553
4,571
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
C4_Krim
Nemesis
17
11 / 5 / 0
11,796
513
17,134
18,442
5,924
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 12 / 1
9,118
396
9,923
16,191
7,001
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
14 / 5 / 12
12,776
555
18,093
13,958
5,680
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
14
2 / 9 / 1
10,334
449
1,176
18,480
7,388
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
SDW_pp
Da Ji
20
15 / 1 / 2
14,337
623
16,339
15,486
7,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 9 / 8
10,458
455
7,198
12,425
3,399
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
15 / 0 / 9
13,520
588
20,583
20,646
7,494
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
18
Kills
49
50
Deaths
24
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
7
3
0.5
L
Chang'e
 
Chang'e
3
14
2
0.29
L
Da Ji
 
Da Ji
0
12
2
0.08
W
Ra
 
Ra
14
5
12
4
W
Fenrir
 
Fenrir
2
9
1
0.28
L
Nemesis
C4_Krim
Nemesis
11
5
0
2.2
W
Da Ji
SDW_pp
Da Ji
15
1
2
16
W
3
9
8
0.78
L
2
12
1
0.21
W
15
0
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,802
Damage
63,389
76,470
Taken
80,995
36,420
Mitigated
31,067
7,715
Healing
28,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,779
1,524
0
0
8,980
2,471
0
4,193
4,787
0
16,638
L
Chang'e
 
Chang'e
8,850
2,244
214
1,952
18,304
16,453
140
13,581
4,723
24,203
0
L
Da Ji
 
Da Ji
1,116
292
0
0
14,553
4,571
0
8,694
5,859
0
9,422
W
Ra
 
Ra
18,093
3,533
538
4,109
13,958
5,680
4,993
3,774
10,184
74,038
0
W
Fenrir
 
Fenrir
1,176
316
0
4,255
18,480
7,388
5,232
530
17,950
0
30,683
L
Nemesis
C4_Krim
Nemesis
17,134
10,349
0
5,549
18,442
5,924
0
10,316
8,126
0
48,383
W
Da Ji
SDW_pp
Da Ji
16,339
5,780
0
4,855
15,486
7,106
0
1,603
13,883
0
111,997
W
7,198
3,380
0
1,664
12,425
3,399
4,536
1,687
10,738
37,627
0
L
9,923
4,850
0
0
16,191
7,001
279
9,090
7,101
5,189
48,113
W
20,583
10,116
0
13,214
20,646
7,494
184
2,232
18,414
81,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,071
Gold Earned
61,425
191
Minions Killed
486
0
Camps Cleared
0
1,613,289
Distance Traveled
1,875,365
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,756
337
16
1
0
282,977
1
L
Chang'e
8,213
357
20
1
0
328,578
0
L
Da Ji
7,188
313
16
1
0
309,497
1
W
Ra
12,776
555
114
5
0
333,090
0
W
Fenrir
10,334
449
69
3
0
343,513
0
L
Nemesis
11,796
513
57
2
0
414,630
2
W
Da Ji
14,337
623
153
7
0
457,011
3
W
Hera
10,458
455
45
2
0
326,788
0
L
Skadi
9,118
396
82
4
0
277,607
0
W
Freya
13,520
588
105
5
0
414,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role